SRD5:Specter: Difference between revisions
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|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
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| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
|feature1=Incorporeal Movement | |||
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|fdesc1=The specter can move through other creatures and objects as if they were {{srd5lc|Difficult Terrain}}. It takes 5 (1d10) {{srd5lc|Force}} damage if it ends its turn inside an object. | |||
|feature2=Sunlight Sensitivity | |||
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|fdesc2=While in {{srd5lc|Sunlight}}, the specter has {{srd5lc|Disadvantage}} on {{srd5lc|Attack Roll}}s, as well as on {{SRD5|Wisdom}} ({{SRD5|Perception}}) checks that rely on sight. | |||
| | |action1=Life Drain | ||
|alimit1= | |||
|adesc1=''{{SRD5|Melee Spell Attack}}:'' +4 to hit, reach 5 ft., one creature. ''Hit:'' 10 (3d6) {{srd5lc|Necrotic}} damage. The target must succeed on a {{SRD5|DC}} 10 {{SRD5|Constitution}} {{srd5lc|Saving Throw}} or its {{srd5lc|Hit Point Maximum}} is reduced by an amount equal to the damage taken. The reduction lasts until the creature finishes a {{srd5lc|Long Rest}}. The target dies if this effect reduces its hit point maximum to 0. | |||
}} | }} | ||
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{{ | '''Unofficial Description:''' Specters appear as ghost-like humanoids.<ref>[[User: Rlyehable]]</ref> | ||
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==Sources== | ==Sources== | ||
* | * {{Cite Pub|SRD-OGL v5.1}} | ||
<references /> | <references /> | ||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
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[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
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Revision as of 16:29, 3 April 2020

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Public Domain / CC-0
Image is not part of the SRD
| Specter | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Undead (Specters), Chaotic Evil | ||||||||||||
| Armor Class: 12 | ||||||||||||
| Hit Points: 22 (5d8) | ||||||||||||
| Speed: 0 ft., fly 60 ft. (hover) | ||||||||||||
| ||||||||||||
| Damage Resistances: acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks. | ||||||||||||
| Damage Immunity: necrotic, poison | ||||||||||||
| Condition Immune: charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious | ||||||||||||
| Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: understands all languages it knew in life but can't speak | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesIncorporeal Movement. The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. ActionsLife Drain. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. The reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. |
Unofficial Description: Specters appear as ghost-like humanoids.[1]
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
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Monster data +
Specter (Sort Text: Specter AAA Common 5e, Size: Medium, Type: Undead, Subtypes: Specter, Alignment: Chaotic Evil, HP: 22, CR: 1, Features: Incorporeal Movement • Sunlight Sensitivity • Life Drain, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)