SRD5:Zombie: Difference between revisions
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|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
|feature1=Undead Fortitude | |||
| | |flimit1= | ||
|fdesc1=If damage reduces the zombie to 0 {{srd5lc|Hit Point}}s, it must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} with a DC of 5 + the damage taken, unless the damage is {{srd5lc|Radiant}} or from a {{srd5lc|Critical Hit}}. On a success, the zombie drops to 1 hit point instead. | |||
|action1=Slam | |||
|alimit1= | |||
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +3 to hit, reach 5 ft., one target. ''Hit:'' 4 (1d6+1) {{srd5lc|Bludgeoning}} damage. | |||
}} | }} | ||
{{SRD5end}} | |||
{{ | '''Unofficial Description:''' Zombies are animated, rotting corpses. | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources== | ||
* | * {{Cite Pub|SRD-OGL v5.1}} | ||
<references /> | <references /> | ||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{[5e Monster Data}} | |||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
{{Navboxes}} | {{Navboxes}} |
Revision as of 13:14, 4 April 2020
< Monster
Zombie | ||||||||||||
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Medium Undead (Zombies), Neutral Evil | ||||||||||||
Armor Class: 8 | ||||||||||||
Hit Points: 22 (3d8+9) | ||||||||||||
Speed: 20 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Wis +0 | ||||||||||||
Damage Immunity: poison | ||||||||||||
Condition Immune: poisoned | ||||||||||||
Senses: darkvision 60 ft., passive perception 8 | ||||||||||||
Languages: understands the languages it knew in life but can't speak | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesUndead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. ActionsSlam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage. |
End of the SRD5 material
Unofficial Description: Zombies are animated, rotting corpses.
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
Back to Main Page → DnD → 5x → 5e (2014) → SRD5 → Monster
- Open Game Content
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{[5e Monster Data}}