SRD5:Feat: Difference between revisions
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* {{5ep|Artificer Initiate}} <ref name="2020feat" /> | * {{5ep|Artificer Initiate}} <ref name="2020feat" /> | ||
* {{5ep|Chef}} <ref name="2020feat" /> | * {{5ep|Chef}} <ref name="2020feat" /> | ||
* {{5ep|Crusher}} <ref name="2020feat" /> | * {{5ep|Crusher}} <ref name="2020feat" /> | ||
* {{5ed|Drow High Magic}} ({{5ed|Drow Race|Drow}}) <ref name="uarace" /> | * {{5ed|Drow High Magic}} ({{5ed|Drow Race|Drow}}) <ref name="uarace" /> | ||
* {{5ed|Dwarf Resilience}} ({{SRD5|Dwarf}}) <ref name="uarace" /> | * {{5ed|Dwarf Resilience}} ({{SRD5|Dwarf}}) <ref name="uarace" /> | ||
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* {{5ep|Slasher}} <ref name="2020feat" /> | * {{5ep|Slasher}} <ref name="2020feat" /> | ||
* {{5ed|Squat Nimbleness}} (Dwarf, Gnome, or Halfling) <ref name="uarace" /> | * {{5ed|Squat Nimbleness}} (Dwarf, Gnome, or Halfling) <ref name="uarace" /> | ||
* {{5ep|Tandem Tactician}} <ref name="2020feat" /> | * {{5ep|Tandem Tactician}} <ref name="2020feat" /> | ||
* {{5ep|Tracker}} <ref name="2020feat" /> | * {{5ep|Tracker}} <ref name="2020feat" /> |
Revision as of 08:44, 17 September 2020
A feat represents a talent or an area of expertise that gives a character special capabilities. It embodies training, experience, and abilities beyond what a class provides.
At certain levels, your class gives you the Ability Score Improvement feature. Using the optional feats rule, you can forgo taking that feature to take a feat of your choice instead. You can take each feat only once, unless the feat’s description says otherwise.
You must meet any prerequisite specified in a feat to take that feat. If you ever lose a feat’s prerequisite, you can’t use that feat until you regain the prerequisite. For example, the Grappler feat requires you to have a Strength of 13 or higher. If your Strength is reduced below 13 somehow — perhaps by a withering curse — you can’t benefit from the Grappler feat until your Strength is restored.
List of Feats
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Feat | Prereqs | Summary | Source Notes |
Source |
---|
Add'l Feats
Parenthesis indicates a requirement.
- Artificer Initiate [1]
- Chef [1]
- Crusher [1]
- Drow High Magic (Drow) [2]
- Dwarf Resilience (Dwarf) [2]
- Eldritch Adept [1]
- Elven Accuracy (Elf) [2]
- Everybody's Friend (Half-Elf) [2]
- Fade Away (Gnome) [2]
- Fey Teleportation (High Elf) [2]
- Fey Touched [1]
- Fighting Initiate [1]
- Flames of Phlegethos (Tiefling) [2]
- Grudge-Bearer (Dwarf) [2]
- Gunner [1]
- Human Determination (Human) [2]
- Infernal Constitution (Tiefling) [2]
- Metamagic Adept [1]
- Orcish Aggression (Half-Orc) [2]
- Orcish Fury (Half-Orc) [2]
- Piercer [1]
- Poisoner [1]
- Practiced Expert [1]
- Prodigy (Half-Elf or Human) [2]
- Second Chance (Halfling) [2]
- Shadow Touched [1]
- Shield Training [1]
- Slasher [1]
- Squat Nimbleness (Dwarf, Gnome, or Halfling) [2]
- Tandem Tactician [1]
- Tracker [1]
- Wonder Maker (Rock Gnome) [2]
- Wood Elf Magic (Wood Elf) [2]
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
- Taymoor Rehman, et. al.. UA 2020 Feats (5e 2014) (2020-07-13). Wizards of the Coast. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15
- Robert J. Schwalb, et. al.. UA Feats for Races (5e 2014) (2017.04.24). Wizards of the Coast. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16
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