SRD5:Shrieker
| Shrieker [SRD5 OGL/CC-BY] [1] | ||||||||||||
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| Medium Plant (Fungi), Unaligned | ||||||||||||
| Armor Class: 5 | ||||||||||||
| Hit Points: 13 (3d8) | ||||||||||||
| Speed: 0 | ||||||||||||
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| Condition Immune: blinded, deafened, frightened | ||||||||||||
| Senses: blindsight 30 ft. (blind beyond this radius), passive perception 6 | ||||||||||||
| Languages: — | ||||||||||||
| Habitat: Underdark, caves | ||||||||||||
| Challenge: 0 (10 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesFalse Appearance. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus. ReactionsShriek. When a bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. the shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward. |
Unofficial Description: Shriekers appear as 5-6 foot tall mushrooms. The caps have holes in them.[2]
Shriekers and violet fungi often work together to attract and kill prey. When the shriekers’ hellish racket attracts a curious creature, the violet fungus tries to kill it. Both creatures enjoy the fruits of a successful hunt.
A shrieker is a stationary fungus that emits a loud noise to attract prey or when disturbed. Shriekers live in dark, subterranean places, often in the company of violet fungi, whose poison they are immune to.
Sources and Notes
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- User:Rlyehable ↑
- Wizards RPG Team. SRD v3.5 (3.5e) (2003). Wizards of the Coast. (3.5e) Licensed: OGL. ↑
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