5e:High Elf Common
High Elf (NPC) [1] | ||||||||||||
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Medium Humanoid (Elves, High Elves), Any Alignment | ||||||||||||
Armor Class: 10 (no armor) | ||||||||||||
Hit Points: 4 (1d8) | ||||||||||||
Speed: 35 ft. | ||||||||||||
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Skills: Perception +2 | ||||||||||||
Senses: Darkvision 60 ft., passive perception 10 | ||||||||||||
Languages:
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Habitat: Forest | ||||||||||||
Challenge: 0 (10 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesFey Ancestry. [2] The elf has advantage on saving throws against being charmed, and magic can’t put you to sleep. ActionsFire Bolt. Ranged Spell Attack: +2 to hit, range 120 ft., Hit: 5 (1d10) fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried. |
Found in Adventures
Sources and Notes
- stat block is that of the Commoner NPC from the SRD5 (licensed: OGL & CC-BY) with the traits from Elf and High Elf (also from the SRD5) added. ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 2.0 2.1
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Humanoid → Elf → High Elf
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