5e:Mezzoloth
Mezzoloth (Pointer) | ||||||||||||
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Medium Fiend (Yugoloths), Neutral Evil | ||||||||||||
Armor Class: 17 (natural armor) | ||||||||||||
Hit Points: 75 | ||||||||||||
Speed: 40 ft. | ||||||||||||
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Skills: Perception | ||||||||||||
Damage Resistances: cold, fire, lightning, bludgeoning, piercing, and slashing from nonmagical attacks.[1] | ||||||||||||
Damage Immunity: acid, poison | ||||||||||||
Condition Immune: poisoned | ||||||||||||
Senses: blindsight 60 ft., darkvision 60 ft., passive perception 13 | ||||||||||||
Languages: Abyssal, Infernal, telepathy 60 ft. | ||||||||||||
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesInnate Spellcasting. ActionsMultiattack. |
Unofficial Description: These yugoloths appear insect-like
Sources and Notes
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 308.
- Wizards RPG Team. Errata Monster Manual (5e) v2.0 (5e 2014) (2018). Wizards of the Coast. — universal replacement of "nonmagical weapons" with "nonmagical attacks" ↑
- Variant Ability. Not all mezzoloths have this ability. - Monster Manual (5e) p.311 ↑
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