5e:Fractal Mascot
Fractal Mascot (Pointer) [1] | ||||||||||||
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Small Construct , Neutral | ||||||||||||
Armor Class: 12 | ||||||||||||
Hit Points: 27 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Damage Immunity: poison | ||||||||||||
Condition Immune: poisoned | ||||||||||||
Senses: passive perception 10 | ||||||||||||
Languages: understands the languages of its creator but can't speak | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesRelative Density. ActionsQuantum Strike. Melee Weapon Attack Bonus ActionsAugment. |
Unofficial Description: Construct composed of pure mathmatics
To an untrained eye, a fractal mascot looks like a creature made from facets of hard light. But arithmancers know that these fractals are actually living equations: artificial life forms created by extrapolating magic from the mathematical patterns in nature.
Because of their arithmetic basis, fractal mascots can alter both their size and density. Quandrix College has adopted the fractal as its mascot, and many a Quandrix student can be found playing fetch wit a fractal companion in between lessons. [1]
Sources and Notes
- Amanda Hamon, et. al.. Strixhaven (5e 2014) (2021-11). Wizards of the Coast. ISBN 978-0-7869-6744-5. p. 192. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑ 1.0 1.1
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Monster data +
Fractal Mascot (Sort Text: Fractal Mascot 5e, Size: Small, Type: Construct, Alignment: Neutral, HP: 27, CR: 1/4, Features: Relative Density • Quantum Strike • Augment • Diminish, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Strixhaven)