SRD5:Sea Hag

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Sea Hag
Medium Fey  (Hags), Chaotic Evil
Armor Class: 14
Hit Points: 52 (7d8+21)
Speed: 30 ft., swim 40 ft.
Str Dex Con Int Wis Cha
16 (+3) 13 (+1) 16 (+3) 12 (+1) 12 (+1) 13 (+1)
Senses: darkvision 60 ft., passive perception 11
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang,
  3. redirect: Template:5xlang
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Amphibious. The hag can breathe air and water.

Horrific Appearance. Any humanoid that starts its turn within 30 feet of the hag and can see the hag’s true form must make a DC 11 Wisdom saving throw. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the hag is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the hag’s Horrific Appearance for the next 24 hours.

Unless the target is surprised or the revelation of the hag’s true form is sudden, the target can avert its eyes and avoid making the initial saving throw. Until the start of its next turn, a creature that averts its eyes has disadvantage on attack rolls against the hag. 

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft. one target. Hit: 10 (2d6+3) slashing damage.

Death Glare. The hag targets one frightened creature she can see within 30 feet of her. If the target can see the hag, it must succeed on a DC 11 Wisdom saving throw against this magic or drop to 0 hit points.

Illusory Appearance. The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and humanoid shape. The illusion ends if the hag takes a bonus action to end it or if she dies.

The changes wrought by this effect fail to hold up to physical inspection. For expample, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 16 Intelligence (Investigation) check to discern that the hag is disguised.

End of the SRD5 material

Unofficial Description

A sea hag's true appearance is that of an aged, sickly humanoid with long, seaweed-like hair and a pale, rough skin (sometimes with a blueish cast). They have sharply nailed hands that they use for attack and defense.[1]

In Coven

A night hag that is part of a coven has a challenge rating of 4 (1,100 xp).[2]

Sources

  1. unofficial description by User:Rlyehable
  2. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 176, 179.

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Monster data +

Sea Hag (Sort Text: Hag Sea 5e, Size: Medium, Type: Fey, Subtypes: Hag, Alignment: Chaotic Evil, HP: 52, CR: 2, Features: Amphibious Horrific Appearance Claws Death Glare Illusory Appearance, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: Varied SRD5 MM5)

Varied, SRD5, MM5 Contrigubtions +

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