5e:Arcanaloth
Arcanaloth (Pointer) | ||||||||||||
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Medium Fiend (Yugoloths), Neutral Evil | ||||||||||||
Armor Class: 17 (natural armor) | ||||||||||||
Hit Points: 104 | ||||||||||||
Speed: 30 ft., fly 30 ft. | ||||||||||||
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Saving Throws: Dex, Int, Wis, Cha | ||||||||||||
Skills: Arcana, Deception, Insight, Perception | ||||||||||||
Damage Resistances: cold, fire, lightning, bludgeoning, piercing, and slashing from nonmagical attacks.[1] | ||||||||||||
Damage Immunity: acid, poison | ||||||||||||
Condition Immune: charmed, poisoned | ||||||||||||
Senses: truesight 120 ft., passive perception 17 | ||||||||||||
Languages: All, telepathy 120 ft. | ||||||||||||
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesInnate Spellcasting. ActionsClaws. |
Unofficial Description: Arcanaloths appear as anthropormorphic foxes
Sources and Notes
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 308.
- Wizards RPG Team. Errata Monster Manual (5e) v2.0 (5e 2014) (2018). Wizards of the Coast. — universal replacement of "nonmagical weapons" with "nonmagical attacks" ↑
- Variant Ability. Not all arcanaloths have this ability. - Monster Manual (5e) p.311 ↑
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Monster data +
Arcanaloth (Sort Text: Yugoloth Arcanaloth 5e, Size: Medium, Type: Fiend, Subtypes: Yugoloth, Alignment: Neutral Evil, HP: 104, CR: 12, Features: Innate Spellcasting • Magic Resistance • Magic Weapons • Spellcasting • Claws • Teleport • Summon Yugoloth, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))
156 articles
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