5e:Assassin Vine
| Assassin Vine (Pointer) [1] | ||||||||||||
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| Large Plant (Assassin Vines), Unaligned | ||||||||||||
| Armor Class: 13 (natural armor) | ||||||||||||
| Hit Points: 85 | ||||||||||||
| Speed: 5 ft., climb 5 ft. | ||||||||||||
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| Damage Resistances: cold, fire | ||||||||||||
| Condition Immune: blinded, deafened, exhaustion, prone | ||||||||||||
| Senses: blindsight 30 ft., passive perception 10 | ||||||||||||
| Languages: — | ||||||||||||
| Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesFalse Appearance. While the assassin vine remains motionless it is indistinguishable from a normal plant. ActionsConstrict. |
Unofficial Description: Clinging, crushing vine.
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Monster data +
Assassin Vine (Sort Text: Assassin Vine 5e, Size: Large, Type: Plant, Subtypes: Assassin Vine, Alignment: Unaligned, HP: 85, CR: 3, Features: False Appearance • Constrict • Entangling Vines, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)
Ghosts of Saltmarsh Contrigubtions +
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- Mike Mearis. Ghosts of Saltmarsh (5e) (2019). Wizards of the Coast. p. 230. ↑