5e:Satyr Thornbearer

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see Sources below
Mythic Odysseys of Theros, Monster Manual (5e)
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Satyr Thornbearer (Pointer) [1]
Medium Fey  (Satyrs), Chaotic Neutral
Armor Class: 15 (leather armor)
Hit Points: 38
Speed: 40 ft.
Str Dex Con Int Wis Cha
Skills: Perception, Performance, Stealth
Senses: passive perception 15
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Magic Resistance. [2] The satyr has advantage on saving throws against spells and other magical effects.

Sleepless Reveler.

Actions

Multiattack.

Ram. [3] Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4+1) bludgeoning damage.

Shortbow.

Hail of Arrows (Recharges after a short or long rest).

Unofficial Description: Satyr defender


Satyr Pipes: Some satyrs have panpipes, and can play them for various magical effects.[4]

Sources and Notes

  1. F. Wesley Schneider, et. al.. Mythic Odysseys of Theros (5e 2014) (2020-07-21). Wizards of the Coast. p. 243. © Wizards of the Coast.
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
  3. identical to entry from SRD5:Satyr - SRD-OGL v5.1.
  4. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 267. Licensed: © Wizards of the Coast.

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