5e:Satyr Thornbearer
Satyr Thornbearer (Pointer) [1] | ||||||||||||
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Medium Fey (Satyrs), Chaotic Neutral | ||||||||||||
Armor Class: 15 (leather armor) | ||||||||||||
Hit Points: 38 | ||||||||||||
Speed: 40 ft. | ||||||||||||
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Skills: Perception, Performance, Stealth | ||||||||||||
Senses: passive perception 15 | ||||||||||||
Languages:
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Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesMagic Resistance. [2] The satyr has advantage on saving throws against spells and other magical effects. ActionsMultiattack. |
Unofficial Description: Satyr defender
Satyr Pipes: Some satyrs have panpipes, and can play them for various magical effects.[4]
Sources and Notes
- F. Wesley Schneider, et. al.. Mythic Odysseys of Theros (5e 2014) (2020-07-21). Wizards of the Coast. p. 243. © Wizards of the Coast. ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
- identical to entry from SRD5:Satyr - SRD-OGL v5.1. ↑
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 267. Licensed: © Wizards of the Coast. ↑
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