5e:Bebilith
Bebilith (Pointer) [1] | ||||||||||||
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Huge Fiend (Demons), Chaotic Evil | ||||||||||||
Armor Class: 17 (natural armor) | ||||||||||||
Hit Points: 189 | ||||||||||||
Speed: 40 ft., climb 40 ft. | ||||||||||||
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Saving Throws: Con, Wis | ||||||||||||
Skills: Perception, Stealth | ||||||||||||
Damage Resistances: cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks. | ||||||||||||
Damage Immunity: fire, poison | ||||||||||||
Condition Immune: poisoned | ||||||||||||
Senses: blindsight 30 ft., darkvision 60 ft., passive perception 15 | ||||||||||||
Languages: understand
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Habitat: Underdark | ||||||||||||
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesInnate Spellcasting. ActionsMultiattack. Bonus ActionsRelentless Hunter. |
Unofficial Description: Spider-like, elephant-sized demon.
Sources and Notes
- James Ohlen. Minsc and Boo's Journal of Villainy (5e 2014) (2021-10-05). Arcanum Worlds, Wizards of the Coast. p. 133. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
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