5e:Legendary Crocodile
a.k.a. Thousand Teeth the Devourer
Legendary Crocodile (Pointer) [1] | ||||||||||||
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Large Monstrosity (Crocodiles), Neutral Evil | ||||||||||||
Armor Class: 12 (natural armor) | ||||||||||||
Hit Points: 93 | ||||||||||||
Speed: 30 ft., swim 30 ft. | ||||||||||||
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Saving Throws: Str, Con | ||||||||||||
Skills: Athletics, Stealth | ||||||||||||
Senses: passive perception 10 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesHold Breath. [2] The crocodile can hold its breath for 30 minutes. ActionsMultiattack. Legendary ActionsThe monstrosity can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The monstrosity regains spent legendary actions at the start of its turn. |
Unofficial Description: Ancient crocodile
Sources
- Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 256. (Danger at Dunwater) Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 2.0 2.1
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Monstrosity
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Monster data +
Legendary Crocodile (Sort Text: Crocodile Legendary 5e, Size: Large, Type: Monstrosity, Subtypes: Crocodile • Legendary Crocodile, Alignment: Neutral Evil, HP: 93, CR: 6, Features: Hold Breath • Legendary Resistance • Multiattack • Bite • Tail, Legendary: Yes, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)
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