5e:Alkilith MToF
| Alkilith [1] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Fiend (Demons), Chaotic Evil | ||||||||||||
| Armor Class: 17 (natural armor) | ||||||||||||
| Hit Points: 157 | ||||||||||||
| Speed: 40 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Dex, Con | ||||||||||||
| Skills: Stealth | ||||||||||||
| Damage Resistances: acid, cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks. | ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: charmed, frightened, poisoned | ||||||||||||
| Senses: darkvision 120 ft., passive perception 10 | ||||||||||||
| Languages: understands Abyssal but can't speak | ||||||||||||
| Challenge: 11 (7,200 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesAmorphous. [2] The alkilith can move through a space as narrow as 1 inch wide without squeezing. ActionsMultiattack. |
Sources and Notes
- Wizards RPG Team. Mordenkainen's Tome of Foes (5e) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 129. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 2.0 2.1 2.2
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