5e:Vampiric Mist/TftYP

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Tales from the Yawning Portal
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Vampiric Mist TftYP (Pointer) [1]
Medium Undead , Chaotic Evil
Armor Class: 13
Hit Points: 45 (6d8+18)
Speed: 0 ft., fly 30 ft. (hover)
Str Dex Con Int Wis Cha
Saving Throws: Wis
Damage Resistances: acid, cold, lightning, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunity: poison
Condition Immune: charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses: darkvision 60 ft., passive perception 11
Languages:
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2

Features

Blood Sense. The vampiric mist can sense living creatures that have blood or similar vital fluids in a radius of 60 feet.

Forbiddance. [2] The mist can't enter a residence without an invitation from one of the occupants.

Misty Form.

Sunlight Hypersensitivity. [2] The mist takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks. 

Actions

Blood Drain.

Unofficial Description: Mist of blood that was a destroyed vampire.


Sources and Notes

  1. Kim Mohan, et. al.. Tales from the Yawning Portal (5e 2014) (2017). Wizards of the Coast. p. 247. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1

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