5e:Deathlock Mastermind MotM

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Monsters of the Multiverse
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Deathlock Mastermind (MotM) (Pointer) [1]
Medium Undead  (Deathlocks, Warlocks), Neutral Evil
Armor Class: 13 (16 with mage armor)
Hit Points: 110
Speed: 30 ft.
Str Dex Con Int Wis Cha
Saving Throws: Int, Cha
Skills: Arcana, History, Perception
Damage Resistances: necrotic, bludgeoning, piercing, and slashing  from nonmagical attacks that aren't silvered
Damage Immunity: poison
Condition Immune: exhaustion, poisoned
Senses: darkvision 120 ft. (including magical darkness), passive perception 14
Languages: the languages it knew in life
Habitat: Urban
Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3

Features

Devil's Sight. [2] Magical darkness doesn’t impede the deathlock’s darkvision.

Turn Resistance. [2] The deathlock has advantage on saving throws against any effect that turns undead.

Unusual Nature.

Actions

Multiattack.

Deathly Claw. Melee Weapon Attack

Grave Bolts. Ranged Spell Attack

Spellcasting (Warlock).

Unofficial Description: Powerful Deathlock (MotM variant).


Patron-Specific Spells

You can customize a deathlock by … spells in its Spellcasting trait with spells specific to its patron. [3]

Sources and Notes

  1. Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 86-87. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1
  3. MToF p.128

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