5e:Boneclaw MotM
Boneclaw (Pointer) [1] | ||||||||||||
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Large Undead (Boneclaws), Chaotic Evil | ||||||||||||
Armor Class: 16 (natural armor) | ||||||||||||
Hit Points: 150 | ||||||||||||
Speed: 40 ft. | ||||||||||||
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Saving Throws: Dex, Con, Wis | ||||||||||||
Skills: Perception, Stealth | ||||||||||||
Damage Resistances: cold, necrotic | ||||||||||||
Condition Immune: charmed, exhaustion, frightened, paralyzed, poisoned | ||||||||||||
Senses: darkvision 60 ft., passive perception 16 | ||||||||||||
Languages:
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Habitat: Arctic, Desert, Urban | ||||||||||||
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesRejuvenation. [2] While its master lives, a destroyed boneclaw gains a new body in 1d10 hours, with all its hit points. The new body appears within 1 mile of the boneclaw's master. ActionsMultiattack. Bonus ActionsShadow Stealth. [2] While in dim light or darkness, the boneclaw takes the Hide action. ReactionsDeadly Reach. |
Unofficial Description: Result of failing the ritual to become a lich. Appearance is that of an emaciated humanoid corpse with extended arms and claws (the claws are about ⅓ the body length).
See Boneclaw for variations.
Sources and Notes
- Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 66. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 2.0 2.1
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