5e:Scarecrow

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Monster Manual (5e)
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Scarecrow (Pointer) [1] [2]
Medium Construct , Chaotic Evil
Armor Class: 11
Hit Points: 36
Speed: 30 ft.
Str Dex Con Int Wis Cha
Damage Vulnerability: fire
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks.[3]
Damage Immunity: poison
Condition Immune: charmed, exhaustion, frightened, paralyzed, poisoned, unconscious
Senses: darkvision 60 ft., passive perception 10
Languages: understands the languages of its creator but can't speak
Habitat: Grassland
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2

Features

False Appearance. [4] While the scarecrow remains motionless, it is indistinguishable from an ordinary, inanimate scarecrow. 

Actions

Multiattack.

Claw. Melee Weapon Attack

Terrifying Glare.

Unofficial Description: Anthropoid construct of straw and rags


Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 268. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. Wizards RPG Team. Errata Monster Manual (5e) v2.0 (5e 2014) (2018). Wizards of the Coast. - universal replacement of "nonmagical weapons" with "nonmagical attacks".
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.

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Monster data +

Scarecrow (Sort Text: Scarecrow 5e, Size: Medium, Type: Construct, Subtypes: Scarecrow, Alignment: Chaotic Evil, HP: 36, CR: 1, Features: False Appearance Multiattack Claw Terrifying Glare, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))

Monster Manual (5e) Contrigubtions +

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