5e:Drizlash Ghast

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Revision as of 17:26, 25 August 2024 by Rlyehable (talk | contribs) (Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{SRD5|Ghast}}}}</div> <div class="notice"></div> <div class="badge">{{5epointer|sources=CoS, SRD5}}</div> <div class="gi-main"> {{5e Monster |name=Drizlash Ghast |sorttext=Ghast Drizlash |refs=<ref name="cos">{{Cite Pub|Curse of Strahd|pages=192}} Licensed: © Wizards of the Coast.</ref> <ref name="nameuo">Note: Name is unofficial by user.</ref> <ref name="srd5sb">stat block is that of {{SRD5|Ghast}} fr...")
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CoS, SRD5
A pointer is a short summary that points to published material.

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The Unofficial Description and any notes are licensed CC-BY-SA.

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Drizlash Ghast [1] [2] [3]
Medium Undead  (Ghouls, Ghasts), Chaotic Evil
Armor Class: 13
Hit Points: 36 (8d8)
Speed: 30 ft.
Str Dex Con Int Wis Cha
16 (+3) 17 (+3) 10 (+0) 11 (+0) 10 (+0) 8 (-1)
Damage Resistances: necrotic
Damage Immunity: poison
Condition Immune: charmed, exhaustion, poisoned
Senses: darkvision 60 ft., passive perception 10
Languages: Common
Habitat: Shadowfell, Swamp, Underdark, Underground, Urban
Plane: Shadowfell
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Spider Climb. [4] The ghast can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Stench. Any creature that starts its turn within 5 feet of the ghast must succeed on a DC 10 saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours.

Turning Defense. The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead. 

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Unofficial Summary: These ghasts have a lidless third eye (usually blind) and can climb walls and ceilings.

Found in Adventures

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Sources and Notes

  1. Christopher Perkins. Curse of Strahd (5e 2014) (2016). Wizards of the Coast. p. 192. Licensed: © Wizards of the Coast.
  2. Note: Name is unofficial by user.
  3. stat block is that of Ghast from the SRD5 (licensed: OGL & CC-BY); except for the Spider Climb trait which matches the text from elsewhere in the SRD5.
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.

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Monster data +

Drizlash Ghast (Sort Text: Ghast Drizlash 5e, Size: Medium, Type: Undead, Subtypes: Ghoul Ghast, Alignment: Chaotic Evil, HP: 36, CR: 2, Features: Spider Climb Stench Turning Defense Bite Claws, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Varied CoS SRD5)

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