SRD5:Gibbering Mouther
| Gibbering Mouther | ||||||||||||
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| Medium Aberration , Neutral | ||||||||||||
| Armor Class: 9 | ||||||||||||
| Hit Points: 67 (9d8+27) | ||||||||||||
| Speed: 10 ft., swim 10 ft. | ||||||||||||
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| Condition Immune: prone | ||||||||||||
| Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: — | ||||||||||||
| Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAberrant Ground. The ground in a 10-foot radius around the mouther is doughlike difficult terrain. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn.
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|action1=Multiattack
|alimit1=
|adesc1=The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle.
|action2=Bite |alimit2= |adesc2=Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 17 (5d6) piercing damage. If the target is medium or smaller, it must suceed on a DC 10 Strength saving throw or be knocked prone. If the target is killed by this damage, it is absorbed into the mouther.
|action3=Blinding Spittle |alimit3=Recharge 5-6 |adesc3=The mouther spits a chemical glob at a point it can see within 15 feet of it. The glob explodes in a blinding flash of light on impact. Each creature within 5 feet of the flash must succeed on a DC 13 Dexterity saving throw or be blinded until the end of the mouther's next turn. }}
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
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Monster data +
Gibbering Mouther (Sort Text: Gibbering Mouther 5e, Size: Medium, Type: Aberration, Alignment: Neutral, HP: 67, CR: 2, Features: Aberrant Ground • Gibbering • Multiattack • Bite • Blinding Spittle, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)