SRD5:Shrieker
< Monster
| Shrieker | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Plant (Fungi), Unaligned | ||||||||||||
| Armor Class: 5 | ||||||||||||
| Hit Points: 13 (3d8) | ||||||||||||
| Speed: 0 | ||||||||||||
| ||||||||||||
| Condition Immune: blinded, deafened, frightened | ||||||||||||
| Senses: blindsight 30 ft. (blind beyond this radius), passive perception 6 | ||||||||||||
| Languages: — | ||||||||||||
| Challenge: 0 (10 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesFalse Appearance. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus. ReactionsShriek. When a bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. the shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward. |
End of the SRD5 material
Unofficial Description: Shriekers appear as 5-6 foot tall mushrooms. The caps have holes in them.[1]
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
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