SRD5:Ogre Zombie
| Ogre Zombie | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Undead (Zombies, Ogres), Neutral Evil | ||||||||||||
| Armor Class: 8 | ||||||||||||
| Hit Points: 85 (9d10+36) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Wis +0 | ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: poisoned | ||||||||||||
| Senses: darkvision 60 ft., passive perception 8 | ||||||||||||
| Languages: understands Common and Giant but can't speak | ||||||||||||
| Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesUndead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. ActionsMorningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage. |
Unofficial Description: Ogre zombies appear as rotting, animated, ogre corpses.
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
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Monster data +
Ogre Zombie (Sort Text: Zombie Ogre 5e, Size: Large, Type: Undead, Subtypes: Zombie • Ogre, Alignment: Neutral Evil, HP: 85, CR: 2, Features: Undead Fortitude • Morningstar, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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