5e:Adult Blue Dracolich

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Monster Manual (5e)
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Adult Blue Dracolich (Pointer) [1] [2]
Huge Undead  (Dragons, Dracolichs), Lawful Evil
Armor Class: 19 (natural armor)
Hit Points: 225
Speed: 40 ft., burrow 30 ft., fly 80 ft.
Str Dex Con Int Wis Cha
Saving Throws: Dex, Con, Wis, Cha
Skills: Perception, Stealth
Damage Resistances: necrotic
Damage Immunity: lightning, poison
Condition Immune: charmed, exhaustion, frightened, paralyzed, poisoned
Senses: blindsight 60 ft., darkvision 120 ft., passive perception 22
Languages: Common, Draconic
Habitat: Desert
Challenge: 17 (18,000 xp)Proficiency Bonus (PB): +6

Features

Legendary Resistance (3/Day). [3] If the dracolich fails a saving throw, it can choose to succeed instead.

Magic Resistance. [3] The dracolich has advantage on saving throws against spells and other magical effects. 

Actions

Multiattack. [4] The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. [4] Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10+7) piercing damage plus 5 (1d10) lightning damage.

Claw. [4] Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6+7) slashing damage.

Tail. [4] Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8+7) bludgeoning damage.

Fearful Presence. [3] Each creature of the dracolich's choice that is within 120 feet of the dracolich and aware of it must succeed on a DC __ Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dracolich's Frightful Presence for the next 24 hours.

Lightning Breath (Recharge 5-6). [3] The dracolich exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC __ Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half [5] as much damage on a successful one. 

Legendary Actions

The dracolich can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dracolich regains spent legendary actions at the start of its turn.

Detect. [4] The dragon makes a Wisdom (Perception) check.

Tail Attack. [4] The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). [4] The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC __ Dexterity saving throw or take 14 (2d6+7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Unofficial Description: Ancient Blue Dragon that has become a Dracolich


Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 83-84. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 3.0 3.1 3.2 3.3
  4. Trait matches the trait of the same name in the 5th ed. SRD Adult Blue Dragon. 4.0 4.1 4.2 4.3 4.4 4.5 4.6
  5. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.

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Monster data +

Adult Blue Dracolich (Sort Text: Dracolich Blue Adult 5e, Size: Huge, Type: Undead, Subtypes: Dragon Dracolich, Alignment: Lawful Evil, HP: 225, CR: 17, Features: Legendary Resistance Magic Resistance Multiattack Bite Claw Tail Fearful Presence Lightning Breath, Legendary: Yes, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))

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