5e:Archdruid VGtM

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Volo's Guide to Monsters
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Archdruid (VGtM) (NPC) (Pointer) [1]
Medium Humanoid  (Any Race), Any Alignment
Armor Class: 16 (hide armor, shield)
Hit Points: 132
Speed: 30 ft.
Str Dex Con Int Wis Cha
Saving Throws: Int, Wis
Skills: Medicine, Nature, Perception
Senses: passive perception 19
Languages: Druidic plus any two languages
Habitat: Forest, Mountain, Swamp, Underwater
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4

Features

Spellcasting (Druid).

Actions

Scimitar. Melee Weapon Attack:

Change Shape (2/Day).

Unofficial Description: Druid of high level


See Archdruid NPC for full description.

Sources and Notes

  1. Mike Mearls, et. al.. Volo's Guide to Monsters (5e) (2016-11-15). Wizards of the Coast. p. 210. Licensed: © Wizards of the Coast (used under 'fair use' clause).

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