5e:Artificer

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Eberron Rising from the Last War
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Setting: Eberron
Masters of unlocking magic in everyday objects, artificers are supreme inventors. They see magic as a complex system waiting to be decoded and controlled. Artificers use tools to channel arcane power, crafting magical objects. To cast a spell, an artificer could use alchemist's supplies to create a potent elixir, calligrapher's supplies to inscribe a sigil of power on an ally's armor, or tinker's tools to craft a temporary charm. The magic of artificers is tied to their tools and their talents.
Eberron Rising from the Last War [1]
Artificer is a class in 5th edition, described in Eberron Rising from the Last War.


Hit Die: 1d8
Saves: Constitution, Intelligence
Features:

Magical Tinkering  (1st level)
Spellcasting  (1st level)
Infuse Item  (2nd level)
Artificer Specialist  (3rd level)
The Right Tool for the Job  (3rd level)
Ability Score Improvement  (4th level)
Tool Expertise  (6th level)
Flash of Genius  (7th level)
Magic Item Adept  (10th level)
Spell-Storing Item  (11th level)
Magic Item Savant  (14th level)
Magic Item Master  (18th level)
Soul of Artifice  (20th level)

Unofficial Description: This magic user produces magic through arcane devices and substances

Artificer Overview Table

The Artificer
Level Proficiency
Bonus
Features Infusions
Known
Infused
Items
Cantrips
Known
Spell Slots per Spell Level
1st 2nd 3rd 4th 5th
1st +2 Magical Tinkering, Spellcasting 2 2
2nd +2 Infuse Item 4 2 2 2
3rd +2 Artificer Specialist, The Right Tool for the Job 4 2 2 3
4th +2 Ability Score Improvement 4 2 2 3
5th +3 Artificer Specialist feature 4 2 2 4 2
6th +3 Tool Expertise 6 3 2 4 2
7th +3 Flash of Genius 6 3 2 4 3
8th +3 Ability Score Improvement 6 3 2 4 3
9th +4 Artificer Specialist feature 6 3 2 4 3 2
10th +4 Magic Item Adept 8 4 3 4 3 2
11th +4 Spell-Storing Item 8 4 3 4 3 3
12th +4 Ability Score Improvement 8 4 3 4 3 3
13th +5 8 4 3 4 3 3 1
14th +5 Magic Item Savant 10 5 4 4 3 3 1
15th +5 Artificer Specialist feature 10 5 4 4 3 3 2
16th +5 Ability Score Improvement 10 5 4 4 3 3 2
17th +6 10 5 4 4 3 3 3 1
18th +6 Magic Item Master 12 6 4 4 3 3 3 1
19th +6 Ability Score Improvement 12 6 4 4 3 3 3 2
20th +6 Soul of Artifice 12 6 4 4 3 3 3 2

Artificer Specialists

5 subclasses.
Subclass Summary Features Flags License Source
Alchemist Artificer that specializes in the use of chemicals and materials. Tool Proficiency, Alchemist Spells, Alchemical Savant, Experimental Elixir, Restorative Reagents, Chemical Mastery Canon, Pointer Fair Use Eberron Rising from the Last War
Armorer These artificers specialize in armor and protection. Tools of the Trade, Armorer Spells, Arcane Armor, Armor Model, Extra Attack, Armor Modifications, Perfected Armor Canon, Pointer Fair Use Tasha's Cauldron of Everything
Artillerist Artificer that specializes in explosives, defenses, and sidearms. Tool Proficiency, Artillerist Spells, Eldritch Cannon, Arcane Firearm, Explosive Cannon, Fortified Position Canon, Pointer Fair Use Eberron Rising from the Last War
Battle Smith Artificer that specializes in protection and healing. Tool Proficiency, Battle Smith Spells, Battle Ready, Steel Defender, Extra Attack, Arcane Jolt, Improved Defender Canon, Pointer Fair Use Eberron Rising from the Last War
Nightstalker Artifice Vampire Hunter, Witch Hunter, Dragon Hunter, Ghost Hunter Enmity, Esoteric Knowledge, Nightstalker Magic, Construct Scout, Extra Attack, Iron Resolve, Turn Creatures of Enmity, Additional Scout User Creation CC-BY-SA Rlyehable

Artificer Spell List

see Artificer Spell List

Artificer Infused Items List

see Artificer Infused Items List

Sources and Notes

Notes

  1. © Wizards of the Coast, used under Fair Use.

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