5e:Astral Plane
See Astral Plane (disambiguation)
Wildspace and the Astral Sea together comprise the Astral Plane.[2]
Wildspace
In Wildspace, the Material Plane and the Astral Plane overlap. [Beings and objects] are effectively on both of those planes…[2] Every D&D world… [including suns, worlds, moons, etc.] exists in an airless void known as Wildspace.[2]
[At] the edge of your Wildspace system, you would [encounter a] a silvery haze. By traveling into this haze, you pass from Wildspace into the Astral Sea…[2]
Astral Sea
The Astral Sea, like Wildspace, is a void; however, it is not an airless one.[2] In the Astral Sea, you do not age, need food or drink, an can breathe.[3] You can propel yourself through the Astral Sea with the power of your mind alone…[2], but many choose to use Spelljammer ships.[3]
Sources and Notes
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- Christopher Perkins, et. al.. Astral Adventurer's Guide (5e 2014) (2022-08-16). Wizards of the Coast. ISBN 978-0786968220. Licensed: © Wizards of the Coast (used under 'fair use' clause). (Spelljammers setting) ↑ 2.0 2.1 2.2 2.3 2.4 2.5
- AAG (paraphrased) ↑ 3.0 3.1
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