5e:Beholder Zombie
Beholder Zombie (Pointer) [1] [2] [3] | ||||||||||||
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Large Undead (Zombies, Beholders), Neutral Evil | ||||||||||||
Armor Class: 15 (natural armor) | ||||||||||||
Hit Points: 93 (11d10+33) | ||||||||||||
Speed: 0 ft., fly 20 ft. (hover) | ||||||||||||
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Saving Throws: Wis | ||||||||||||
Damage Immunity: poison | ||||||||||||
Condition Immune: poisoned | ||||||||||||
Senses: darkvision 60 ft., passive perception 9 | ||||||||||||
Languages: understands Deep Speech and Undercommon but can't speak | ||||||||||||
Habitat: Underdark, Underground | ||||||||||||
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesUndead Fortitude. [4] If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. ActionsBite. Melee Weapon Attack
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Unofficial Description: Beholder that has been raised from the dead as a zombie.
Sources and Notes
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 316. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
- habitat (Underground) - user:Rlyehable ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
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