5e:Galeb Duhr

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Monster Manual (5e)
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Galeb Duhr (Pointer) [1] [2]
Medium Elemental  (Earth Elementals), Neutral
Armor Class: 16 (natural armor)
Hit Points: 85
Speed: 15 ft. (30 ft. when rolling. 60 ft. rolling downhill)
Str Dex Con Int Wis Cha
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunity: poison
Condition Immune: exhaustion, paralyzed, poisoned, petrified
Senses: darkvision 60 ft., tremorsense 60 ft., passive perception 11
Languages: Terran
Habitat: Hill, Mountain
Plane: Plane of Earth
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

False Apperance. [3] While the galeb duhr remains motionless, it is indistinguishable from a normal boulder.

Rolling Charge.

Actions

Slam. Melee Weapon Attack

Animate Boulders (1/Day).

Unofficial Description: Hunched over rock person with short limbs


Found in Adventures

Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 139. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL.

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Monster data +

Galeb Duhr (Sort Text: Galeb Duhr 5e, Size: Medium, Type: Elemental, Subtypes: Earth Elemental, Alignment: Neutral, HP: 85, CR: 6, Features: False Apperance Rolling Charge Slam Animate Boulders, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))

Monster Manual (5e) Contrigubtions +

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