5e:Githyanki Astral Cavalry

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User Creation
Source: Rlyehable
Date Created: 2022-05-18
Status: Finished



Setting: Spelljammer
Githyanki Astral Cavalry [1]
Medium Humanoid  (Gith, Githyanki), Lawful Evil
Armor Class: 17 (half plate)
Hit Points: 55 (10d8+10)
Speed: 30 ft.
Str Dex Con Int Wis Cha
16 (+3) 13 (+1) 12 (+1) 13 (+1) 13 (+1) 10 (+0)
Saving Throws: Con +3, Int +3, Wis +3
Senses: passive perception 11
Languages:
  1. redirect: Template:5xlang
Habitat: Astral Sea, Wildspace
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2

Features

Charge. [2] If the githyanki cavalry, mounted on a Star Lancer, moves at least 20 feet straight toward a target and then hits it with a Lance attack on the same turn, the target takes an extra 6 piercing damage If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.

Flyby. [2] The githyanki cavalry doesn’t provoke opportunity attacks when it flies out of an enemy’s reach while mounted on a Star Lancer.

Innate Spellcasting (Psionics). The githyanki's innate spellcasting ability is Intelligence. It can innately cast the following spells, requiring no components:

At will: mage hand (the hand is invisible)
3/day each: jump, misty step, nondetection (self only)

Mount. Githyanki astral cavalry are mounted on Star Lancers. The star lancer shares the githyanki cavalry's initiative count and takes any actions just after the githyanki while the gith is mounted. 

Actions

Multiattack. The githyanki makes two melee attacks; or one Charge at advantage.

Lance. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 8 (1d12+2) piercing damage plus 7 (2d6) psychic damage. This attack is made with disadvantage if the target is within 5 ft. of the githyanki cavalry. If unmounted, the githyanki must use two hands to wield this weapon. Also see Charge above.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage plus 7 (2d6) psychic damage.

Githyanki astral cavalry are only found in Wildspace or the Astral Sea. They are mounted on Star Lancers. They often will form squads of 4-6. They can act as both patrols and shock troops, making them a valuable and flexible unit for the githyanki forces.

Sources and Notes

  1. user:Rlyehable. Created: 2022-05-18. Licensed: CC-BY-SA.
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1

Back to Main PageDnD5x5e (2014)RaceGith
Back to Main PageDnD5x5e (2014)MonsterGithGithyanki
Back to Main PageDnD5x5e (2014)Campaign SettingSpelljammer

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