5e:Glass Pegasus
Glass Pegasus (Pointer) [1] [2] [3] | ||||||||||||
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Large Construct (Pegasi), Chaotic Good | ||||||||||||
Armor Class: 15 (13 while not animated) | ||||||||||||
Hit Points: 59 (7d10+21) | ||||||||||||
Speed: 60 ft., fly 90 ft. | ||||||||||||
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Saving Throws: Dex +4, Wis +4, Cha +3 | ||||||||||||
Skills: Perception +6 | ||||||||||||
Condition Immune: charmed, exhaustion, frightened, paralyzed, petrified | ||||||||||||
Senses: passive perception 16 | ||||||||||||
Languages: understands
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Habitat: Urban | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
ActionsHooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage. |
Unofficial Description: Winged horse construct made of glass.
Found in Adventures
Sources and Notes
- Stacey Allan, et. al.. The Wild Beyond the Witchlight (5e 2014) (2021-09-21). Wizards of the Coast. ISBN 9780786967278. p. 181. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- stat block is modified from the Pegasus from the SRD5 (licensed: OGL & CC-BY; modifications: Construct, AC, Condition Immunities. ↑
- habitat - unofficial ↑
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Monster data +
Glass Pegasus (Sort Text: Pegasus Glass 5e, Size: Large, Type: Construct, Subtypes: Pegasus, Alignment: Chaotic Good, HP: 59, CR: 2, Features: Hooves, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: The Wild Beyond the Witchlight)
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