5e:Helmed Horror

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Monster Manual (5e)
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Helmed Horror [1] [2]
Medium Construct , Neutral
Armor Class: 20 (plate, shield)
Hit Points: 60
Speed: 30 ft., fly 30 ft.
Str Dex Con Int Wis Cha
Skills: Perception
Damage Resistances: bludgeoning, piercing, and slashing  from nonmagical attacks[3] that aren't adamantine.
Damage Immunity: force, necrotic, poison
Condition Immune: blinded, charmed, deafened, frightened, paralyzed, poisoned, stunned
Senses: blindsight 60 ft. (blind beyond this radius), passive perception 14
Languages: understands the languages of its creator but can't speak
Habitat: Urban
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Magic Resistance. [4] The helmed horror has advantage on saving throws against spells and other magical effects.

Spell Immunity.

Actions

Multiattack.

Longsword. Melee Weapon Attack


Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 183. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Habitat (unofficial) - User
  3. Wizards RPG Team. Errata Monster Manual (5e) v2.0 (5e) (2018). Wizards of the Coast. universally replaces "nonmagical weapons" with "nonmagical attacks"
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL.

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Monster data +

Helmed Horror (Sort Text: Helmed Horror 5e, Size: Medium, Type: Construct, Alignment: Neutral, HP: 60, CR: 4, Features: Magic Resistance Spell Immunity Multiattack Longsword, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))

Monster Manual (5e) Contrigubtions +

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