5e:Illithilich

From Rlyehwiki
Jump to navigation Jump to search

D&D 5e (2014) Varied ʰ 
SRD5, VGtM, MM5e


a.k.a. Mind Flayer Lich

Illithilich [SRD5 OGL/CC-BY][1] [2] [3]
Medium Undead  (Liches, Mind Flayers), Any evil alignment
Armor Class: 17 (natural armor)
Hit Points: 135
Speed: 30 ft.
Str Dex Con Int Wis Cha
Saving Throws: Con, Int, Wis
Skills: Arcana, History, Insight, Perception
Damage Resistances: cold, lightning, necrotic
Damage Immunity: poison; bludgeoning, piercing, and slashing from nonmagical attacks.
Condition Immune: charmed, exhaustion, frightened, paralyzed, poisoned
Senses: truesight 120 ft., passive perception 19
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang, telepathy 120 ft.
Habitat: Underdark, Underground, Urban
Plane: Underdark
Challenge: 22 (41,000 xp)Proficiency Bonus (PB): +7

Features

Innate Spellcasting (Psionics, Intelligence). [2]

Legendary Resistance (3/Day). If the lich fails a saving throw, it can choose to succeed instead.

Magic Resistance. The lich has advantage on saving throws against spells and other magical effects.

Rejuvenation. If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery.

Spellcasting. The lich is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). The lich has the following wizard spells prepared:

Cantrips (at will): mage hand, prestidigitation, ray of frost
1st level (4 slots): detect magic, magic missile, shield, thunderwave
2nd level (3 slots): acid arrow, detect thoughts, invisibility, mirror image
3rd level (3 slots): animate dead, counterspell, dispel magic, fireball
4th level (3 slots): blight, dimension door
5th level (3 slots): cloudkill, scrying
6th level (1 slot): disintegrate, globe of invulnerability
7th level (1 slot): finger of death, plane shift
8th level (1 slot): dominate monster, power word stun
9th level (1 slot): power word kill

Turn Resistance. The lich has advantage on saving throws against any effect that Turn Undead|turns undead. 

Actions

Extract Brain. [2] Melee Weapon Attack

Mind Blast (Recharge 5-6). [2]

Paralyzing Touch. [1] Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Tentacles. [2] Melee Spell Attack

Legendary Actions

The undead can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The undead regains spent legendary actions at the start of its turn.

Tentacles. [2] The lich makes one attack with its Tentacles.

Extract Brain (Costs 2 Actions). [2] The lich uses Extract Brain

Mind Blast (Costs 3 Actions). [2] The lich recharges its Mind Blast and uses it.

Cast Spell (Costs 1-3 Actions). [2]

Unofficial Description: Mind Flayer that has become a Lich.


Lich's Lair

[4] A lich lairs in a lonely tower, a haunted ruin, secret tomb, or an academy of black magic.

Lair Actions

[4] When fighting inside its lair, an lich can use lair actions. On initiative count 20 (losing initiative ties), the undead takes a lair action to cause one of the following effects; the undead can’t use the same effect two rounds in a row:

  • Regain Spell Slot
  • Negative Energy Binding (redirects damage)
  • Summon Apparitions


A mind flayer lich encountered in its lair has a challenge rating of 23 (50,000 XP).[5]

Sources and Notes

  1. SRD5: 1.0 1.1
  2. SRD5 Lich modified by: Mike Mearls, et. al.. Volo's Guide to Monsters (5e 2014) (2016-11-15). Wizards of the Coast. p. 172. Licensed: © Wizards of the Coast (used under 'fair use' clause) — CR/XP, languages/telepathy, Magic Resistance, Innate Spellcasting, Tentacles, iplink|Extract Brain}}, Mind Blast, Legendary Actions. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8
  3. habitat - unofficial. [user]
  4. Monster Manual (5e) p.203 (summarized).
  5. unofficial CR rating in lair by user:Rlyehable.

Back to Main PageDnD5x5e (2014)MonsterUndeadLich
Back to Main PageDnD5x5e (2014)MonsterAberrationMind Flayer

  Varied Licenses
Caution
Varied
Licenses

This is article is covered by varying licenses, rather than the Creative Commons Attribution Sharealike License. Please see the Sources section for individual sources and licenses.



Monster data +

Illithilich (Sort Text: Lich Illithilich 5e, Size: Medium, Type: Undead, Subtypes: Lich Mind Flayer, Alignment: Any evil alignment, HP: 135, CR: 22, Features: Innate Spellcasting Legendary Resistance Magic Resistance Rejuvenation Spellcasting Turn Resistance Extract Brain Mind Blast Paralyzing Touch Tentacles, Legendary: Yes, Has Lair: Yes, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: Varied SRD5 VGtM MM5e)

Varied, SRD5, VGtM, MM5e Contrigubtions +

0 articles
No results