5e:Warrior Martial Archetype

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This is a reworking of Ghostwheel's Warrior (5e Class) into a subclass of fighter

This subclass is designed as an alternative to the champion subclass of fighter for beginners.


Warrior is a martial archetype of the Fighter class.

Warrior

The warrior relies less on formal teaching and more on battlefield experience.  

Warrior's Technique

Starting at 3rd level, once per turn, you may add your proficiency bonus to your damage. 

Formidable

Starting at 7th level, you gain proficiency in an ability saving throw of your choice with which you do not already have proficiency. 

Shuffling Steps

Beginning at 10th level, you may use a bonus action to disengage

Versatile

When you reach 15th level, you gain proficiency with one skill or tool set with which you do not have proficiency. 

Master Warrior

Starting at 18th level, at the start of each turn, you may choose to either gain advantage on your attack rolls or impose disadvantage on attack rolls against you, until the start of your next turn.

Sources


Back to Main PageDnD5x5e (2014)Class → Fighter

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