5e:Flind: Difference between revisions

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<div class="grid-container-std">
<div class="grid-container-std">
<div class="bctop">{{backto|{{5ed|Monster List}}}}</div>
<div class="bctop">{{backto|{{5ed|Monster List}}}}<br />{{backto|{{5ed|Gnoll}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5epointer|Volo's Guide to Monsters}}</div>
<div class="badge">{{5epointer|Varied|sources=VGtM, MotM}}</div>
<div class="gi-main">
<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Flind <!--Creature Name-->
|name=Flind <!--Creature Name-->
|sorttext= <!--usually blank. text to sort by-->
|sorttext= <!--usually blank. text to sort by-->
|refs=<ref name="vgtm.153">{{Cite Pub|Volo's Guide to Monsters|pages=153}} Licensed: &copy; Wizards of the Coast.</ref> <ref name="motm.127">{{Cite Pub|Monsters of the Multiverse|pages=127}} Licensed: &copy; Wizards of the Coast.</ref> <ref name="var.type">Variant (Type): {{pub|VGtM}} lists the flind as a {{srd5lc|Humanoid}}, while {{pub|MotM}} classifies it as a {{srd5lc|Fiend}}.</ref> <ref name="var.dex">Variation (Dexterity): The {{pub|MotM}} variant has a higher {{SRD5|Dexterity}} which effects the {{iplink|Longbow}} action.</ref> <ref name="mhab">habitat (Coastal, Forest, Grassland, Hill) - {{pub|Monsters of the Multiverse}}</ref>
<ref name="vhab">habitat (Arctic, Forest, Grassland, Hill) - {{pub|Volo's Guide to Monsters}}</ref>
|monsterref= <!--name refered to in text-->
|monsterref= <!--name refered to in text-->
|size=Medium <!--Medium, Large, etc.-->
|size=Medium <!--Medium, Large, etc.-->
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|subtype= <!--Elf, Goblinoid, etc.-->
|subtype=Fiend, Gnoll, Flind <!--Elf, Goblinoid, etc.-->
|align=Chaotic Evil <!--Lawful Good, Chaotic Evil-->
|align=Chaotic Evil <!--Lawful Good, Chaotic Evil-->
|ac=16 <!--armor class-->
|ac=16 <!--armor class-->
|acfluff= <!--reason if given-->
|acfluff= <!--reason if given-->
|hp=127 <!--number of hit points-->
|hp=127 <!--number of hit points-->
|hd= <!--10d8, 4d12, etc.-->
|hd=
|speed=30 ft.
|speed=30 ft.
|str=
 
|dex=
|con=
|int=
|wis=
|cha=
|saves={{5eCon}}, {{5eWis}}
|saves={{5eCon}}, {{5eWis}}
|skills={{SRD5|Intimidate}}, {{SRD5|Perception}}
|skills={{SRD5|Intimidate}}, {{SRD5|Perception}}
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|senses={{srd5lc|Darkvision}} 60 ft.
|senses={{srd5lc|Darkvision}} 60 ft.
|perception=15 <!--Passive Perception; 15-->
|perception=15 <!--Passive Perception; 15-->
|languages=
|languages={{5elang|Gnoll}}, {{5elang|Abyssal}}
|habitat=Arctic, Coastal, Forest, Grassland, Hill
|cr=9 <!--Challenge Rating-->
|cr=9 <!--Challenge Rating-->
|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|summary=Blessed gnoll with magical flail <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  
|summary=Blessed gnoll with magical flail <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  
|feature1=Aura of Blood Thirst
|feature1=Aura of Blood Thirst
|flimit1=
|flimit1=
|fdesc1=
|fdesc1=
|feature2=
 
|flimit2=
|fdesc2=
|feature3=
|flimit3=
|fdesc3=
|action1=Multiattack
|action1=Multiattack
|alimit1=
|alimit1=
|adesc1=
|adesc1=
|action2=Flail of Pain
 
|alimit2=
|action2=Flail of Chaos
|adesc2=
|alimit2={{pub|MotM}} variant only
|action3=Flail of Paralysis
|adesc2=<ref name="var.flail">Variation (Flail): The {{pub|MotM}} variant of these flail attacks have {{srd5lc|Reach}}.</ref> <ref name="var.focfom">Variation ({{iplink|Flail of Chaos}}/{{iplink|Flail of Madness}}): These two flail attacks are similar, but {{pub|MotM}} variant forces use of the target's {{srd5lc|Reaction}}, while the {{pub|VGtM}} version forces use of the target's {{srd5lc|Action}}.</ref>
|alimit3=
 
|adesc3=
|action3=Flail of Madness
|action4=Longbow
|alimit3={{pub|MToF}} variant only
|adesc3=<ref name="var.flail" /> <ref name="var.focfom" />
 
|action4=Flail of Pain
|alimit4=
|alimit4=
|adesc4=
|adesc4=<ref name="var.flail" /> <ref name="var.fop">Variation ({{iplink|Flail of Pain}}): The {{pub|VGtM}} variant does more {{srd5lc|Psychic}} damage.</ref>
 
|action5=Flail of Paralysis
|alimit5=
|adesc5=<ref name="var.flail" />
 
|action6=Longbow
|alimit6=
|adesc6=<ref name="var.dex" />
 
|blimit1=
|blimit1=
|bdesc1=
|bdesc1=
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<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|Volo's Guide to Monsters|pages=153}}
<references />
<references />
{{5e Footer|Monster|Fair Use}}
{{5e Footer|Gnoll, Fiend|Fair Use}}
{{5e Monster Data}}
{{5e Monster Data}}
</div><!--source-->
</div><!--source-->

Latest revision as of 08:17, 28 December 2023

D&D 5e Pointer target=Copyrighttarget=Fair Use ʰ 
5e Pointer  + 
Varied
VGtM, MotM
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Flind [1] [2] [3] [4] [5]

[6]

Medium Humanoid  (Fiends, Gnolls, Flinds), Chaotic Evil
Armor Class: 16
Hit Points: 127
Speed: 30 ft.
Str Dex Con Int Wis Cha
Saving Throws: Con, Wis
Skills: Intimidate, Perception
Senses: darkvision 60 ft., passive perception 15
Languages: Gnoll, Abyssal
Habitat: Arctic, Coastal, Forest, Grassland, Hill
Challenge: 9 (5,000 xp)Proficiency Bonus (PB): +4

Features

Aura of Blood Thirst.

Actions

Multiattack.

Flail of Chaos (MotM variant only). [7] [8]

Flail of Madness (MToF variant only). [7] [8]

Flail of Pain. [7] [9]

Flail of Paralysis. [7]

Longbow. [4]

Unofficial Description: Blessed gnoll with magical flail

Sources and Notes

  1. Mike Mearls, et. al.. Volo's Guide to Monsters (5e) (2016-11-15). Wizards of the Coast. p. 153. Licensed: © Wizards of the Coast.
  2. Jeremy Crawford. Monsters of the Multiverse (5e) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 127. Licensed: © Wizards of the Coast.
  3. Variant (Type): VGtM lists the flind as a humanoid, while MotM classifies it as a fiend.
  4. Variation (Dexterity): The MotM variant has a higher Dexterity which effects the Longbow action. 4.0 4.1
  5. habitat (Coastal, Forest, Grassland, Hill) - Monsters of the Multiverse
  6. habitat (Arctic, Forest, Grassland, Hill) - Volo's Guide to Monsters
  7. Variation (Flail): The MotM variant of these flail attacks have reach. 7.0 7.1 7.2 7.3
  8. Variation (Flail of Chaos/Flail of Madness): These two flail attacks are similar, but MotM variant forces use of the target's reaction, while the VGtM version forces use of the target's action. 8.0 8.1
  9. Variation (Flail of Pain): The VGtM variant does more psychic damage.

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