Special:Badtitle/NS3970:Champion
Design Note: Champion Updates Here are the main updates in this subclass since its last playtest version:
- Remarkable Athlete replaces Adaptable Victor and moves to level 3. It now grants Advantage on Initiative rolls and Strength (Athletics) checks, in addition to increasing long-jump distance.
- Heroic Warrior now gives you Heroic Advantage at the start of each of your turns in combat.
Champion [1] subclass
Champion is a champion of the Fighter class.
This martial path focuses on critical strikes.
Champion Features
Fighter Level | Features |
---|---|
3rd | Improved Critical, Remarkable Athlete |
7th | Additional Fighting Style |
10th | Heroic Warrior |
15th | Superior Critical |
18th | Survivor |
Subclass Features
Improved Critical
3rd Feature
Summary: You make a critical hit with a roll of 19-20.
Remarkable Athlete
3rd Feature
Summary: Gain Advantage on Initiative and Athletics checks. Also, your long jump is buffed.
Additional Fighting Style
7th Feature
Summary: Gain an additional Fighting Style.
Heroic Warrior
10th Feature
Summary: Each turn, gain Heroic Advantage.
Superior Critical
15th Feature
Summary: You make a critical hit with a roll of 18+.
Survivor
18th Feature
Summary: Gain 2 benefits:
- Defy Death. Buff death saving throws.
- Heroic Rally. Each turn, regain Hit Points if below half [2].
Sources and Notes
- Jeremy Crawford, et. al.. UA 2023 Player's Handbook Playtest 7 (Dungeons and Dragons One D&D) (2023-09). Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3. ↑
- A deprecated version of this subclass was published in UA 2023 Player's Handbook Playtest 5
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