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===Design Note: Hunter Updates===
<ref name="ua23phpt6" />&nbsp;Here are the main updates in this subclass since its last playtest version:
* '''{{iplink|Hunter’s Prey}}''' now contains the three feature options that appeared in 2014. Giant Killer has been renamed to Retaliator and now works against attackers of any size.
* '''{{iplink|Hunter’s Lore}}''' has moved from 6th level to 3rd.
* Defensive Tactics returns, but it contains Evasion and Uncanny Dodge from Superior Hunter’s Defense. It also includes a new option, Hunter’s Leap. Feedback on the 2014 Hunter strongly preferred the options in Superior Hunter’s Defense over the ones in Defensive Tactics.
* '''{{iplink|Superior Hunter’s Prey}}''' replaces Multiattack and lets you choose another option from Hunter’s Prey.
* '''{{iplink|Superior Hunter’s Defense}}''' now lets you choose another option from Defensive Tactics.
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{{One Subclass
{{One Subclass
|name=Hunter
|name=Hunter
|sorttext=
|sorttext=
|refs=<ref name="ua22ec">summarized from &mdash; {{Cite Pub|UA 2022 Expert Classes}} Licensed: &copy; Wizards of the Coast {{fairuc}}. Descriptions are unofficial summaries.</ref>
|refs=<ref name="ua23phpt6">{{Cite Pub|UA 2023 Player's Handbook Playtest 6}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
|class=Ranger
|class=Ranger
|title=
|title=
|summary=This ranger subclass specializes in knowledge of its prey.
|summary=This ranger subclass specializes in knowledge of its prey.
|pointer=true


|trait1=Hunter's Prey
|trait1=Hunter's Prey
|traitlvl1=3rd
|traitlvl1=3rd
|traitdesc1=Summary: Bonus damage with {{One|Weapon Attack}} or {{One|Unarmed Strike}} per {{onelc|Turn}}.
|traitdesc1='''Summary:''' Choose one:
* '''{{anchor|Colossus Slayer}}.''' Once per {{onelc|Turn}}, a {{onelc|Weapon}} attack does bonus damage if the target is below its {{onelc|Hit Point Maximum}}.
* '''{{anchor|Horde Breaker}}.''' Once per turn, after you make a weapon attack, you may make a free attack against a different, nearby creature (with some restrictions).
* '''{{anchor|Retaliator}}.''' Use your {{One|Reaction}} in response to being attacked to make a weapon attack against that creature.


|trait2=Hunter's Lore
|trait2=Hunter's Lore
|traitlvl2=6th
|traitlvl2=7th
|traitdesc2=Summary: Know {{One|Immunity|Immunities}}, {{One|Resistance}}s, and {{One|Vulnerable|Vulnerabilities}} of {{onelc|Creature}} have have {{One|Hunter’s Mark}}ed.
|traitdesc2='''Summary:''' Your {{One|Hunter's Mark}} reveals damage and condition {{One|Immunity|Immunities}}, damage {{One|Resistance}}s, and damage {{One|Vulnerable|Vulnerabilities}} of the target creature.


|trait3=Multiattack
|trait3=Defensive Tactics
|traitlvl3=10th
|traitlvl3=11th
|traitdesc3=Know and have prepared an improved {{Onespell|Conjure Barrage}} spell.
|traitdesc3='''Summary:''' Gain one:
* '''{{anchor|Evasion}}.''' When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.{{SRD5ref}}
 
'''{{anchor|Hunter's Leap}}.''' When an enemy enters a {{onelc|Space}} next to you, use your Reaction to {{onelc|Move}} half your {{One|Speed}} without provoking {{One|Opportunity Attack}}s.
 
'''{{anchor|Uncanny Dodge}}.''' When hit by an attack rolling an {{onelc|Attack Roll}}, use your Reaction to halve the damage.


|trait4=Superior Hunter's Defense
|trait4=Superior Hunter's Defense
|traitlvl4=14th
|traitlvl4=14th
|traitdesc4=Summary: When hit by an {{onelc|Attack}}, can use {{One|Reaction}} to split damage between you and the another nearby creature.
|traitdesc4='''Summary:''' Gain a second choice from {{iplink|Defensive Tactics}}.


|desc=You stalk prey in the wilds and elsewhere, using your abilities as a Hunter to protect nature and people everywhere from forces that would destroy them.
|desc=This ranger subclass specializes in knowledge of its prey.


{{5e Subclass Feature Table
{{5e Subclass Feature Table
|name=Hunter
|name=Hunter
|class=Ranger
|class=Ranger
|level3={{iplink|Hunter's Prey}}
|level3={{iplink|Hunter's Prey}}, {{iplink|Hunter's Lore}}
|level6={{iplink|Hunter's Lore}}
|level7={{iplink|Defensive Tactics}}
|level10={{iplink|Multiattack}}
|level11={{iplink|Superior Hunter's Prey}}
|level14={{iplink|Superior Hunter's Defense}}
|level15={{iplink|Superior Hunter's Defense}}
}}
}}
}}
}}

Latest revision as of 15:30, 21 October 2023

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One D&D Pointer  +
UA 2023 Player's Handbook Playtest 6
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

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 Noncanon  

Design Note: Hunter Updates

[1] Here are the main updates in this subclass since its last playtest version:

  • Hunter’s Prey now contains the three feature options that appeared in 2014. Giant Killer has been renamed to Retaliator and now works against attackers of any size.
  • Hunter’s Lore has moved from 6th level to 3rd.
  • Defensive Tactics returns, but it contains Evasion and Uncanny Dodge from Superior Hunter’s Defense. It also includes a new option, Hunter’s Leap. Feedback on the 2014 Hunter strongly preferred the options in Superior Hunter’s Defense over the ones in Defensive Tactics.
  • Superior Hunter’s Prey replaces Multiattack and lets you choose another option from Hunter’s Prey.
  • Superior Hunter’s Defense now lets you choose another option from Defensive Tactics.

Hunter[1] subclass (pointer)
Hunter is a subclass of the Ranger class.

This ranger subclass specializes in knowledge of its prey.

Hunter Features

Ranger Level Features  
3rd Hunter's Prey, Hunter's Lore 
7th Defensive Tactics 
11th Superior Hunter's Prey 
15th Superior Hunter's Defense

 

Subclass Features

Hunter's Prey

3rd Feature
Summary: Choose one:

  • Colossus Slayer. Once per turn, a weapon attack does bonus damage if the target is below its hit point maximum.
  • Horde Breaker. Once per turn, after you make a weapon attack, you may make a free attack against a different, nearby creature (with some restrictions).
  • Retaliator. Use your Reaction in response to being attacked to make a weapon attack against that creature. 

Hunter's Lore

7th Feature
Summary: Your Hunter's Mark reveals damage and condition Immunities, damage Resistances, and damage Vulnerabilities of the target creature. 

Defensive Tactics

11th Feature
Summary: Gain one:

  • Evasion. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.[SRD5 OGL/CC-BY] [2]

Hunter's Leap. When an enemy enters a space next to you, use your Reaction to move half your Speed without provoking Opportunity Attacks.

Uncanny Dodge. When hit by an attack rolling an attack roll, use your Reaction to halve the damage. 

Superior Hunter's Defense

14th Feature
Summary: Gain a second choice from Defensive Tactics.

Sources and Notes

  1. Jeremy Crawford, et. al.. UA 2023 Player's Handbook Playtest 6 (Dungeons and Dragons One D&D) (2023-06-29). Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause). 1.0 1.1
  2. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

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