One:Mass Cure Wounds: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
m (Rlyehable moved page One:One:Mass Cure Wounds to One:Mass Cure Wounds without leaving a redirect)
m (class tags - UA 2023 Bastions and Cantrips)
Line 2: Line 2:
<div class="bctop">{{backto|{{One|Spell}}}}</div>
<div class="bctop">{{backto|{{One|Spell}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{Onevaried|noncanon=true|ua=true}}</div>
<div class="badge">{{Onevaried|noncanon=true|ua=true|sources=SRD5, UA22EC, UA23BaC}}</div>
<div class="gi-main">
<div class="gi-main">
{{One Spell
{{One Spell
|name=Mass Cure Wounds <!-- name of spell-->
|name=Mass Cure Wounds <!-- name of spell-->
|sorttext=Cure Wounds Mass
|sorttext=Cure Wounds Mass
|refs={{SRD5ref}} <ref name="ua22ec">Spell Group & School &mdash; {{Cite Pub|UA 2022 Expert Classes}}</ref>
|refs={{SRD5ref}} <ref name="ua22ec">School &mdash; {{Cite Pub|UA 2022 Expert Classes}}</ref> <ref name="ua23bac">class tags &mdash; {{Cite Pub|UA 2023 Bastions and Cantrips}}</ref>
|level=5 <!-- 0-9 -->
|level=5 <!-- 0-9 -->
|list=Divine, Primal
|list=Bard, Cleric, Druid
|school=Abjuration <!-- spell school name only; ex: Transmutation -->
|school=Abjuration <!-- spell school name only; ex: Transmutation -->
|ritual= <!-- if ritual, type "ritual"-->
|ritual= <!-- if ritual, type "ritual"-->
Line 23: Line 23:
|rules=A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-­foot-­radius {{Onelc|Sphere}} centered on that point. Each target regains {{Onelc|Hit Point}}s equal to 3d8 + your {{Onelc|Spellcasting Ability}} modifier. This spell has no effect on {{Onelc|Undead}} or {{Onelc|Construct}}s.  <!-- main spell desc -->
|rules=A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-­foot-­radius {{Onelc|Sphere}} centered on that point. Each target regains {{Onelc|Hit Point}}s equal to 3d8 + your {{Onelc|Spellcasting Ability}} modifier. This spell has no effect on {{Onelc|Undead}} or {{Onelc|Construct}}s.  <!-- main spell desc -->
|higherlevels=When you cast this spell using a {{Onelc|Spell Slot}} of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.
|higherlevels=When you cast this spell using a {{Onelc|Spell Slot}} of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.
|offlistcaster=
|domainspell=Life Domain
|offlistcaster=  
}}
}}



Revision as of 09:21, 9 November 2023

DnD One Varied ʰ 
SRD5, UA22EC, UA23BaC



 Noncanon  

Mass Cure Wounds[SRD5 OGL/CC-BY] [1] [2] [3] (Spell)
Level: 5th-level spell
Class Tags: Bard, Cleric, Druid
School: Abjuration
Casting Time: 1 action
Range:  60 feet
Components: V, S
Duration: Instantaneous
Scales: True

A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-­foot-­radius sphere centered on that point. Each target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.


Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. School — Jeremy Crawford, et. al.. UA 2022 Expert Classes (Dungeons and Dragons One D&D) (2022-09-29). Wizards of the Coast.
  3. class tags — WotC RPG Team. UA 2023 Bastions and Cantrips (Dungeons and Dragons One D&D) (2023-10-05). Wizards of the Coast.
One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

D&D Beyond One D&D Playtest material.

Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most Unearthed Arcana PDFs

Back to Main PageDnDOne D&DSpell
Back to Main PageDnDOne D&DUA

  Varied Licenses
Caution
Varied
Licenses

This is article is covered by varying licenses, rather than the Creative Commons Attribution Sharealike License. Please see the Sources section for individual sources and licenses.