One:Mass Cure Wounds: Difference between revisions

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<div class="grid-container-std">
<div class="grid-container-std">
<div class="bctop">{{backto|{{One|Spell}}}}</div>
<div class="bctop">{{backto|{{One|Spell}}}}</div>
<div class="notice"></div>
<div class="notice">{{ambiguous|Healing Magic}}</div>
<div class="badge">{{Onevaried|noncanon=true|ua=true}}</div>
<div class="badge">{{Onepointer|noncanon=true|ua=true|pt=true|sources=UA23PHPT8}}</div>
<div class="gi-main">
<div class="gi-main">
{{One Spell
{{One Spell
|name=Mass Cure Wounds <!-- name of spell-->
|name=Mass Cure Wounds <!-- name of spell-->
|sorttext=Cure Wounds Mass
|sorttext=Cure Wounds Mass
|refs={{SRD5ref}} <ref name="ua22ec">Spell Group &mdash; {{Cite Pub|UA 2022 Expert Classes}}</ref>
|refs=<ref name="ua23phpt8">{{Cite Pub|UA 2023 Player's Handbook Playtest 8}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
|level=5 <!-- 0-9 -->
|level=5 <!-- 0-9 -->
|list=Divine, Primal
|list=Bard, Cleric, Druid
|school=Evocation <!-- spell school name only; ex: Transmutation -->
|school=Abjuration <!-- spell school name only; ex: Transmutation -->
|ritual= <!-- if ritual, type "ritual"-->
|ritual= <!-- if ritual, type "ritual"-->
|casttime=action <!-- action, reaction, bonus, minute, hour, desc -->
|casttime=action <!-- action, reaction, bonus, minute, hour, desc -->
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|material= <!-- material components -->
|material= <!-- material components -->
|concentration= <!--y or blank-->
|concentration= <!--y or blank-->
|dur=Instantaneous <!-- duration -->
|dur=i <!-- duration -->
|summary= <!-- summary for nav pages -->
|summary=Heal up to 6 {{onelc|Creature}}s (other than {{Onelc|Construct}}s or {{Onelc|Undead}}) of your choice within a {{One|Sphere}} you create within {{onelc|Range}}.
|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-­foot-­radius {{Onelc|Sphere}} centered on that point. Each target regains {{Onelc|Hit Point}}s equal to 3d8 + your {{Onelc|Spellcasting Ability}} modifier. This spell has no effect on {{Onelc|Undead}} or {{Onelc|Construct}}s.  <!-- main spell desc -->
|rules=
|higherlevels=When you cast this spell using a {{Onelc|Spell Slot}} of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.
|higherlevels=
|scales=true
|domainspell=Life Domain
|offlistcaster=
|offlistcaster=
|pointer=true
}}
}}


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<references />
{{OneDnD Playtest}}
{{OneDnD Playtest}}
{{One Footer|Spell, UA|Varied}}
{{One Footer|Spell, UA|Fair Use}}
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{{navboxes}}

Latest revision as of 17:14, 7 December 2023

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See Healing Magic (disambiguation)
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 Noncanon  

Mass Cure Wounds[1] (Spell) (pointer)
Level: 5th-level spell
Class Tags: Bard, Cleric, Druid
School: Abjuration
Casting Time: 1 action
Range:  60 feet
Components: V, S
Duration: Instantaneous
Scales: True

Unofficial Description: Heal up to 6 creatures (other than constructs or undead) of your choice within a Sphere you create within range.


Sources and Notes

  1. WotC RPG Team. UA 2023 Player's Handbook Playtest 8 (Dungeons and Dragons One D&D) (2023-11-27). Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause).
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