One:Power Word Heal: Difference between revisions

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<div class="bctop">{{backto|{{One|Spell List}}}}</div>
<div class="bctop">{{backto|{{One|Spell}}}}</div>
<div class="notice">{{edition|Power Word Heal}}</div>
<div class="notice">{{edition|Power Word Heal}}</div>
<div class="badge">{{Onepointer|UA 2023 Player's Handbook Playtest 6|playtest=true|noncanon=true|ua=true}}</div>
<div class="badge">{{Onec|noncanon=true|ua=true|pt=true|sources=UA23PHPT6, UA23BaC}}</div>
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{{One Spell
{{One Spell
|name=Power Word Heal  
|name=Power Word Heal  
|sorttext=
|sorttext=
|refs=<ref name="ua23phpt6">{{Cite Pub|UA 2023 Player's Handbook Playtest 6}} Licensed: &copy; Wizards of the Coast.</ref>
|refs=<ref name="ua23phpt6">{{Cite Pub|UA 2023 Player's Handbook Playtest 6}} Licensed: &copy; Wizards of the Coast.</ref> <ref name="ua23bac">class tags &mdash; {{Cite Pub|UA 2023 Bastions and Cantrips}}</ref>
|level=9 <!--0 for cantrip-->
|level=9 <!--0 for cantrip-->
|list=Divine, Primal
|list=Bard, Cleric
|school=Enchantment <!-- Conjuration, Evocation, etc. -->
|school=Enchantment <!-- Conjuration, Evocation, etc. -->
|ritual=  <!-- y if ritual-->
|ritual=  <!-- y if ritual-->
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|canon=
|fluff=
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|rules=
|rules=A wave of healing energy washes over a {{onelc|Creature}} you can see within {{onelc|Range}}. The target regains all its {{One|Hit Point}}s. If the creature has the {{One|Charmed}}, {{One|Dazed}}, {{One|Frightened}}, {{One|Paralyzed}}, or {{One|Stunned}} condition, the condition ends. If the creature has the {{One|Prone}} condition, it can use its {{onelc|Reaction}} to stand up.
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==Sources and Notes==
==Sources and Notes==
<references />
<references />
:* Note: {{pub|UA 2022 Expert Classes}} also had this spell as part of the {{One|Primal}} spell group. {{pub|UA 2023 Player's Handbook Playtest 6}} limited it to the {{One|Divine}} spell group.
{{OneDnD Playtest}}
{{OneDnD Playtest}}
{{One Footer|Spell, UA|Fair Use}}
{{One Footer|Spell, UA|Copyright}}
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Revision as of 07:36, 28 November 2023

Disambiguation.png
Power Word Heal exists in other D&D editions see:

Power Word Heal (disambiguation).

Power Word Heal[1] [2] (Spell)
Level: 9th-level spell
Class Tags: Bard, Cleric
School: Enchantment
Casting Time: 1 action
Range:  60 feet
Components: V
Duration: Instantaneous
Scales: Fasle

A wave of healing energy washes over a creature you can see within range. The target regains all its Hit Points. If the creature has the Charmed, Dazed, Frightened, Paralyzed, or Stunned condition, the condition ends. If the creature has the Prone condition, it can use its reaction to stand up.


Sources and Notes

  1. Jeremy Crawford, et. al.. UA 2023 Player's Handbook Playtest 6 (Dungeons and Dragons One D&D) (2023-06-29). Wizards of the Coast. Licensed: © Wizards of the Coast.
  2. class tags — WotC RPG Team. UA 2023 Bastions and Cantrips (Dungeons and Dragons One D&D) (2023-10-05). Wizards of the Coast.
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