SRD5:Acolyte NPC

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Acolyte (NPC) [SRD5 OGL/CC-BY][1] [2]

[3]

Medium Humanoid  (Any Race, Clerics, Priests), Any Alignment
Armor Class: 10
Hit Points: 9 (2d8)
Speed: 30 ft.
Str Dex Con Int Wis Cha
10 (+0) 10 (+0) 10 (+0) 10 (+0) 14 (+2) 11 (+0)
Skills: Medicine +4, Religion +2
Senses: passive perception 12
Languages: Any one language (usually Common)
Habitat: Urban
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Features

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has the following Cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy
1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Acolytes are junior members of a clergy, ususally answerable to a priest. They perform functions in a temple and are granted minor spellcasting power by their deities. [SRD5 OGL/CC-BY][1]

Found in Adventures


Sources and Notes

  1. SRD5: 1.0 1.1
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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