SRD5:Bandit Captain NPC
See Bandit (disambiguation)
| Bandit Captain (NPC) [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
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| Medium Humanoid (Any Race), Any Non-Lawful Alignment | ||||||||||||
| Armor Class: 15 (studded leather) | ||||||||||||
| Hit Points: 65 (10d8+20) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
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| Saving Throws: Str +4, Dex +5, Wis +2 | ||||||||||||
| Skills: Athletics +4, Deception +4 | ||||||||||||
| Senses: passive perception 10 | ||||||||||||
| Languages: Any two languages | ||||||||||||
| Habitat: Arctic, Coastal, Desert, Forest, Hill, Urban | ||||||||||||
| Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
ActionsMultiattack. The Captain makes three melee attacks: two with its scimitar and one with its dagger. Or the Captain makes two ranged attacks with its daggers. ReactionsParry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon. |
It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has these qualities in spades.
In addition to managing a crew of selfish malcontents, the Pirate Captain is a variation of the Bandit Captain, with a ship to protect and command. [SRD5 OGL/CC-BY] [1]
Found in Adventures
- Curse of Strahd
- Descent into Avernus
- Hell Ship
- Light of Xaryxis
- Out of the Abyss
- Princes of the Apocalypse
- Tammeraut's Fate
- The Eyes of At'ar
- The Styes
Sources and Notes
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- Note: Habitat is not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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