SRD5:Will-o'-Wisp: Difference between revisions
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[[File:Will-o-the-wisp and snake by Hermann Hendrich 1823.jpg|thumb|right| | [[File:Will-o-the-wisp and snake by Hermann Hendrich 1823.jpg|thumb|right|180px|Will-o'-Wisp<br />by Hermann Hendrich 1823<br />via Mediawiki Commons<br />Public Domain<br />''Image is not part of the SRD'']] | ||
{{5e Monster | {{5e Monster | ||
|name=Will-o'-Wisp < | |name=Will-o'-Wisp | ||
|size=Tiny | |refs={{SRD5ref}} <ref name="mm5.301">{{Cite Pub|Monster Manual (5e)|pages=301}} Licensed: © Wizards of the Coast.</ref> <ref name="hab">Habitat — Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | ||
|type=Undead | |size=Tiny | ||
|type=Undead | |||
|swarm= <!--If swarm, size of individual creature in swarm--> | |swarm= <!--If swarm, size of individual creature in swarm--> | ||
|subtype= <!--Elf, Goblinoid, etc.--> | |subtype= <!--Elf, Goblinoid, etc.--> | ||
|align=Chaotic Evil | |align=Chaotic Evil | ||
|ac=19 | |ac=19 | ||
|acfluff= <!--reason if given--> | |acfluff= <!--reason if given--> | ||
|hp=22 | |hp=22 | ||
|hd=9d4 | |hd=9d4 | ||
|speed=0 ft., {{srd5lc|Fly}} 50 ft. ({{srd5lc|Hover}}) | |speed=0 ft., {{srd5lc|Fly}} 50 ft. ({{srd5lc|Hover}}) | ||
|str=1 | |str=1 | ||
Line 23: | Line 24: | ||
|wis=14 | |wis=14 | ||
|cha=11 | |cha=11 | ||
|saves= <!--bonus to save; | |saves= <!--bonus to save; {{5eStr}} +5--> | ||
|skills= | |skills= | ||
|damagevulnerabilities= <!--bludgeoning, slashing, piercing--> | |damagevulnerabilities= <!--bludgeoning, slashing, piercing--> | ||
|damageresistances={{srd5lc|Acid}}, {{srd5lc|Cold}}, {{srd5lc|Fire}}, {{srd5lc|Necrotic}}, {{srd5lc|Thunder}}; {{srd5lc|Bludgeoning}}, {{srd5lc|Piercing}}, and {{srd5lc|Slashing}} from nonmagical attacks | |damageresistances={{srd5lc|Acid}}, {{srd5lc|Cold}}, {{srd5lc|Fire}}, {{srd5lc|Necrotic}}, {{srd5lc|Thunder}}; {{srd5lc|Bludgeoning}}, {{srd5lc|Piercing}}, and {{srd5lc|Slashing}} from nonmagical attacks | ||
|damageimmunity={{srd5lc|Lightning}}, {{srd5lc|Poison}} | |damageimmunity={{srd5lc|Lightning}}, {{srd5lc|Poison}} | ||
|conditionimmunity={{srd5lc|Exhaustion}}, {{srd5lc|Grappled}}, {{srd5lc|Paralyzed}}, {{srd5lc|Poisoned}}, {{srd5lc|Prone}}, {{srd5lc|Restrained}}, {{srd5lc|Unconscious}} | |conditionimmunity={{srd5lc|Exhaustion}}, {{srd5lc|Grappled}}, {{srd5lc|Paralyzed}}, {{srd5lc|Poisoned}}, {{srd5lc|Prone}}, {{srd5lc|Restrained}}, {{srd5lc|Unconscious}} | ||
|senses={{srd5lc|Darkvision}} 120 ft. | |senses={{srd5lc|Darkvision}} 120 ft. | ||
|perception=12 <!--Passive | |perception=12 <!--Passive--> | ||
|languages=the languages it knew in life | |languages=the languages it knew in life | ||
|habitat=Forest, Swamp, Urban | |||
|cr=2 <!--Challenge Rating--> | |cr=2 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |summary=Will-o'-wisps appear as floating balls of light. This light can be of any color. <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
{{ | |feature1=Consume Life | ||
|flimit1= | |||
{{ | |fdesc1=As a {{srd5lc|Bonus Action}}, the will-o’-wisp can target one creature it can see within 5 feet of it that has 0 {{srd5lc|Hit Point}}s and is still alive. The target must succeed on a {{SRD5|DC}} 10 {{SRD5|Constitution}} {{srd5lc|Saving Throw}} against this magic or die. If the target dies, the will-o’-wisp regains 10 (3d6) hit points. | ||
{{ | |feature2=Ephemeral | ||
|flimit2= | |||
|fdesc2=The will-o'-wisp can't wear or carry anything. | |||
|feature3=Incorporeal Movement | |||
|flimit3= | |||
|fdesc3=The will-o’-wisp can move through other creatures and objects as if they were {{srd5lc|Difficult Terrain}}. It takes 5 (1d10) {{srd5lc|Force}} damage if it ends its turn inside an object. | |||
|feature4=Variable Illumination | |||
|flimit4= | |||
|fdesc4=The will-o’-wisp sheds {{srd5lc|Bright Light}} in a 5- to 20-foot radius and {{srd5lc|Dim Light}} for an additional number of feet equal to the chosen radius. The will-o’-wisp can alter the radius as a {{srd5lc|Bonus Action}}. | |||
|action1=Shock | |||
|alimit1= | |||
|adesc1=''Melee Spell Attack:'' +4 to hit, reach 5 ft., one creature. ''Hit:'' 9 (2d8) {{srd5lc|Lightning}} damage. | |||
|action2=Invisibility | |||
|alimit2= | |||
|adesc2=The will-o'-wisp and its light magically become {{srd5lc|Invisible}} until it attacks or uses its Consume Life, or until its {{srd5lc|Concentraion}} ends (as if concentrating on a spell). | |||
}} | }} | ||
{{SRD5end}} | |||
'''Unofficial Description:''' Will-o'-wisps appear as floating balls of light. This light can be of any color. | |||
{{otherlore|Will-o’-wisps can be yellow, white, green, or blue. They are easily mistaken for lanterns, especially in the foggy marshes and swamps where they reside. A will-o’-wisp’s body is a globe of spongy material about 1 foot across and weighing about 3 pounds, and its glowing body sheds as much light as a torch.|{{SRD3ref}}|3.5e lore}} | |||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources and Notes== | ||
<references /> | <references /> | ||
{{ | [[Category:SRD5 Monsters]] | ||
{{5e Footer|Undead|OGL}} | |||
{{5e Monster Data}} | |||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
{{Navboxes}} | {{Navboxes}} |
Latest revision as of 12:40, 24 February 2024
Will-o'-Wisp [SRD5 OGL/CC-BY] [1] [2] [3] [4] | ||||||||||||
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Tiny Undead , Chaotic Evil | ||||||||||||
Armor Class: 19 | ||||||||||||
Hit Points: 22 (9d4) | ||||||||||||
Speed: 0 ft., fly 50 ft. (hover) | ||||||||||||
| ||||||||||||
Damage Resistances: acid, cold, fire, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks | ||||||||||||
Damage Immunity: lightning, poison | ||||||||||||
Condition Immune: exhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious | ||||||||||||
Senses: darkvision 120 ft., passive perception 12 | ||||||||||||
Languages: the languages it knew in life | ||||||||||||
Habitat: Forest, Swamp, Urban | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesConsume Life. As a bonus action, the will-o’-wisp can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic or die. If the target dies, the will-o’-wisp regains 10 (3d6) hit points. ActionsShock. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage. |
Unofficial Description: Will-o'-wisps appear as floating balls of light. This light can be of any color.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 301. Licensed: © Wizards of the Coast. ↑
- Habitat — Not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
- Wizards RPG Team. SRD v3.5 (3.5e) (2003). Wizards of the Coast. Licensed: OGL. ↑
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