5e:Arasta: Difference between revisions
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Latest revision as of 18:04, 30 April 2022
Lineage: Monstrosity
Class:
CR: 21 (33,000)
Alignment:
Affiliations:
Tags:
See "Myths of Nylea" in chapter 2 (Mythic Odysseys of Theros) for more details on the tragedy of Arasta.
Arasta (Individual) (Pointer) [1] | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Huge Monstrosity , Neutral Evil | ||||||||||||
Armor Class: 19 (natural armor) | ||||||||||||
Hit Points: 300 | ||||||||||||
Speed: 40 ft., climb 40 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Dex, Con, Wis | ||||||||||||
Skills: Arcana, Deception, Intimidation, Nature, Perception, Stealth | ||||||||||||
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks. | ||||||||||||
Damage Immunity: acid, poison | ||||||||||||
Condition Immune: poisoned | ||||||||||||
Senses: blindsight 60 ft., darkvision 120 ft., passive perception 23 | ||||||||||||
Languages:
| ||||||||||||
Challenge: 21 (33,000 xp)Proficiency Bonus (PB): +7 | ||||||||||||
FeaturesArmor of Spiders (Mythic Trait; Recharges after a Short or Long Rest). ActionsMultiattack. Legendary ActionsThe monstrosity can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The monstrosity regains spent legendary actions at the start of its turn. Mythic ActionsIf Arasta's mythic trait is active, she can use the options below as legendary actions. |
Unofficial Description: Dryad transformed into an immortal arachnid form.
Arasta's Lair
The magical tree Enorasi.
Lair Actions
When fighting inside its lair, an arasta can use lair actions. On initiative count 20 (losing initiative ties), the monstrosity takes a lair action to cause one of the following effects; the monstrosity can’t use the same effect two rounds in a row:
- Web sense.
- Giant insects.
Regional Effects
Near Arasta's lair:
- Arachnid spies.
- Webs fill open space.
Effects dissipate in 1d10 days.
Arasta as a Mythic Encounter
Arasta is a Mythic Monster. If the GM chooses, Arasta has access to Mythic Traits if she is reduced to 0 hit points. If this option is used she is a CR 21 creature. [3]
Sources and Notes
- F. Wesley Schneider, et. al.. Mythic Odysseys of Theros (5e 2014) (2020-07-21). Wizards of the Coast. p. 248. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑ 1.0 1.1
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 2.0 2.1 2.2 2.3
- paraphrased from MOoT p.249. ↑
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78 articles
Abhorrent Overlord, Akros, Alseid, Amphemia, Anvilwrought, Anvilwrought Raptor, Arasta, Archon of Falling Stars, Ashen Rider, Athlete Background, Athreos, Blood-Toll Harpy, Bronze Sable, Burnished Hart, Colossus of Akros, Dalakos, Doomwake Giant, Eater of Hope, Ephara, Erebos, Fleecemane Lion, Flitterstep Eidolon, Ghostblade Eidolon, Gold-Forged Sentinel, Heliod, Hippocamp, Hoplite/Akroan, Hoplite/Meletian, Hoplite/Setessan, Hundred-Handed One, Hythonia, Iroas, Ironscale Hydra, Karametra, Keranos, Klothys, Kruphix, Lampad, Leonin, Leonin Iconoclast, Mogis, Mortal Realm, Mythic Monster, Naiad, Nightmare Shepherd, Nylea, Nyx, Nyx-Fleece Ram, Oracle, Oread, Pharika, Phenax, Phylaskia, Polukranos, Purphoros, Returned, Returned Drifter, Returned Kakomantis, Returned Palamnite, Returned Sentry, Satyr Race, Satyr Reveler, Thassa, Theran Chimera, Theran Medusa, Theran Pantheon, Theros, Theros Pantheon, Triton Master of Waves, Triton Shorestalker, Tromokratis, Two-Headed Cerberus, Typhon, Underworld, Underworld Cerberus, Winged Bull, Winged Lion, Woe Strider