5e:Drow House Captain: Difference between revisions
(updated for Monsters of the Multiverse) |
m (Habitat) |
||
Line 28: | Line 28: | ||
|perception=16 <!--Passive Perception bonus; +5--> | |perception=16 <!--Passive Perception bonus; +5--> | ||
|languages={{5elang|Elvish}}, {{5elang|Undercommon}} | |languages={{5elang|Elvish}}, {{5elang|Undercommon}} | ||
|habitat=Underdark | |||
|cr=9 <!--Challenge Rating--> | |cr=9 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> |
Latest revision as of 13:53, 23 December 2023
Drow House Captain (Pointer) [1] [2] | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Medium Humanoid (Elves, Drow), Neutral Evil | ||||||||||||
Armor Class: 16 (chain mail) | ||||||||||||
Hit Points: 162 | ||||||||||||
Speed: 30 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Dex, Con, Wis | ||||||||||||
Skills: Perception, Stealth | ||||||||||||
Senses: darkvision 120 ft., passive perception 16 | ||||||||||||
Languages:
| ||||||||||||
Habitat: Underdark | ||||||||||||
Challenge: 9 (5,000 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesFey Ancestry. [3] The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep. ActionsMultiattack. Bonus ActionsBattle Command. [6] ReactionsParry. [3] The drow adds 3 to his AC against one melee attack that would hit him. To do so, the drow must see the attacker and be wielding a melee weapon. |
Unofficial Description: Leader of a House militia
Sources and Notes
- Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 184-185. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 101. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 3.0 3.1 3.2
- Note (Whip): The MToF variant allows an expanded use against allies. ↑
- Note (Spellcasting): Spellcasting is an action in the MotM variant and a feature in the MToF variant. ↑
- Note (Battle Command)The MToF variant limits this to effecting an ally, while the MotM variant just lists the target as a creature. ↑
Back to Main Page → DnD → 5x → 5e (2014) → Race → Elf → Dark Elf
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Humanoid → Elf → Drow
Copyrighted - Fair Use
This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.
Monster data +
Not Found