5e:Duergar Mind Master: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
(Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{5ed|Duergar}}}}</div> <div class="notice"></div> <div class="badge">{{5epointer|Mordenkainen's Tome of Foes}}</div...")
 
m (Habitat)
 
(4 intermediate revisions by the same user not shown)
Line 2: Line 2:
<div class="bctop">{{backto|{{5ed|Duergar}}}}</div>
<div class="bctop">{{backto|{{5ed|Duergar}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5epointer|Mordenkainen's Tome of Foes}}</div>
<div class="badge">{{5epointer|Varied|sources=MToF, MotM}}</div>
<div class="gi-main">
<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Duergar Mind Master <!--Creature Name-->
|name=Duergar Mind Master <!--Creature Name-->
|sorttext=
|sorttext=
|refs=<ref name="mtof.188189">{{Cite Pub|Mordenkainen's Tome of Foes|pages=188}} Licensed: &copy; Wizards of the Coast (used under 'fair use' clause).</ref>
|refs=<ref name="mtof.188189">{{Cite Pub|Mordenkainen's Tome of Foes|pages=188}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="motm.108">{{Cite Pub|Monsters of the Multiverse|pages=108}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="vars">Variations (Alignment): The MToF variant is Lawful Evil while the MotM version is any alignment.</ref>
|size=Medium <!--Medium, Large, etc.-->
|size=Medium <!--Medium, Large, etc.-->
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.-->
|subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.-->
|align=Lawful Evil <!--Lawful Good, Chaotic Evil-->
|align=Any Alignment <!--Lawful Good, Chaotic Evil-->
|ac=17 <!--armor class-->
|ac=14 <!--armor class-->
|acfluff=natural armor <!--reason if given-->
|acfluff=leather armor <!--reason if given-->
|hp=39 <!--number of hit points-->
|hp=39 <!--number of hit points-->
|hd=6d8+12 <!--10d8, 4d12, etc.-->
|hd=6d8+12 <!--10d8, 4d12, etc.-->
Line 32: Line 32:
|perception=12 <!--Passive Perception bonus; +5-->
|perception=12 <!--Passive Perception bonus; +5-->
|languages={{5elang|Dwarvish}}, {{5elang|Undercommon}}
|languages={{5elang|Dwarvish}}, {{5elang|Undercommon}}
|habitat=Mountain, Underdark
|cr=2 <!--Challenge Rating-->
|cr=2 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|pointer=true
|summary=Duergar spy.
|summary=Duergar spy.


|feature1=Duergar Resilience
|feature1=Duergar Resilience
|flimit1=
|flimit1=
|fdesc1={{SRD5trait}} The duergar has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|Poison}}, {{srd5lc|Spell}}s, and {{srd5lc|Illusion}}s, as well as to resist being {{srd5lc|Charmed}} or {{srd5lc|Paralyzed}}.
|fdesc1={{SRD5trait}} The duergar has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|Poison}}, {{srd5lc|Spell}}s, and {{srd5lc|Illusion}}s<ref name="var.dr">Variation (Duergar Resilience): The {{pub|MToF}} variant includes illusions, but does not include poisoned condition.</ref>, as well as to resist the {{srd5lc|Charmed}}, {{srd5lc|Paralyzed}}, and {{srd5lc|Poisoned}}<ref name="var.dr" />.


|feature3=Sunlight Sensitivity
|feature3=Sunlight Sensitivity
|flimit3=
|flimit3=
|fdesc3={{SRD5traite}} While in sunlight, the duergar has {{srd5lc|Disadvantage}} on {{srd5lc|Attack Roll}}s, as well as on {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Check}}s that rely on sight.
|fdesc3={{SRD5trait}} While in sunlight, the duergar has {{srd5lc|Disadvantage}} on {{srd5lc|Attack Roll}}s, as well as on {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Check}}s that rely on sight.


|action1=Multiattack
|action1=Multiattack
Line 51: Line 53:
|action2=Mind-Poison Dagger
|action2=Mind-Poison Dagger
|alimit2=
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}''
|adesc2=''{{SRD5|Melee Weapon Attack}}'' <ref name="var.mpd">Variation (Mind-Poison Dagger): The {{pub|MotM}} variant does less {{srd5lc|Psychic}} damage while reduced.</ref>


|action3=Invisibility
|action3=Invisibility
Line 61: Line 63:
|adesc4=
|adesc4=


|action5=Reduce
|baction1=Reduce
|alimit5=Recharges after a {{5e Rest|y}}
|blimit1=Recharges after a {{5e Rest|y}}
|adesc5=
|bdesc1=<ref name="var.reduce">Variation (Reduce): The {{pub|MToF}} variant of this feature is an {{srd5lc|Action}}, while the {{pub|MotM}} version is a {{srd5lc|Bonus Action}}.</ref>
}}
}}



Latest revision as of 18:15, 23 December 2023

5e Pointer  + 
Varied
MToF, MotM
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Duergar Mind Master (Pointer) [1] [2] [3]
Medium Humanoid  (Dwarves, Duergar), Any Alignment
Armor Class: 14 (leather armor)
Hit Points: 39 (6d8+12)
Speed: 25 ft.
Str Dex Con Int Wis Cha
11 (+0) 17 (+3) 14 (+2) 15 (+2) 10 (+0) 12 (+1)
Saving Throws: Wis +2
Skills: Perception +2, Stealth +5
Damage Resistances: poison
Senses: Darkvision 120 ft., passive perception 12
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang
Habitat: Mountain, Underdark
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Duergar Resilience. [4] The duergar has advantage on saving throws against poison, spells, and illusions[5], as well as to resist the charmed, paralyzed, and poisoned[5].

Sunlight Sensitivity. [4] While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. 

Actions

Multiattack.

Mind-Poison Dagger. Melee Weapon Attack [6]

Invisibility (Recharges 4-6).

Mind Mastery.

Bonus Actions

Reduce (Recharges after a Short or Long Rest). [7]

Unofficial Description: Duergar spy.


Sources

  1. Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 188. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 108. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. Variations (Alignment): The MToF variant is Lawful Evil while the MotM version is any alignment.
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 4.0 4.1
  5. Variation (Duergar Resilience): The MToF variant includes illusions, but does not include poisoned condition. 5.0 5.1
  6. Variation (Mind-Poison Dagger): The MotM variant does less psychic damage while reduced.
  7. Variation (Reduce): The MToF variant of this feature is an action, while the MotM version is a bonus action.

Back to Main PageDnD5x5e (2014)RaceDwarfDuergar
Copyrighted - Fair Use

This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.



Monster data +

Not Found

Varied, MToF, MotM Contrigubtions +

0 articles
No results