5e:Duergar Mind Master: Difference between revisions
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|subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.--> | |subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.--> | ||
|align=Any Alignment <!--Lawful Good, Chaotic Evil--> | |align=Any Alignment <!--Lawful Good, Chaotic Evil--> | ||
|ac= | |ac=14 <!--armor class--> | ||
|acfluff= | |acfluff=leather armor <!--reason if given--> | ||
|hp=39 <!--number of hit points--> | |hp=39 <!--number of hit points--> | ||
|hd=6d8+12 <!--10d8, 4d12, etc.--> | |hd=6d8+12 <!--10d8, 4d12, etc.--> | ||
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|perception=12 <!--Passive Perception bonus; +5--> | |perception=12 <!--Passive Perception bonus; +5--> | ||
|languages={{5elang|Dwarvish}}, {{5elang|Undercommon}} | |languages={{5elang|Dwarvish}}, {{5elang|Undercommon}} | ||
|habitat=Mountain, Underdark | |||
|cr=2 <!--Challenge Rating--> | |cr=2 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> |
Latest revision as of 18:15, 23 December 2023
Duergar Mind Master (Pointer) [1] [2] [3] | ||||||||||||
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Medium Humanoid (Dwarves, Duergar), Any Alignment | ||||||||||||
Armor Class: 14 (leather armor) | ||||||||||||
Hit Points: 39 (6d8+12) | ||||||||||||
Speed: 25 ft. | ||||||||||||
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Saving Throws: Wis +2 | ||||||||||||
Skills: Perception +2, Stealth +5 | ||||||||||||
Damage Resistances: poison | ||||||||||||
Senses: Darkvision 120 ft., passive perception 12 | ||||||||||||
Languages:
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Habitat: Mountain, Underdark | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesDuergar Resilience. [4] The duergar has advantage on saving throws against poison, spells, and illusions[5], as well as to resist the charmed, paralyzed, and poisoned[5]. ActionsMultiattack. Bonus Actions |
Unofficial Description: Duergar spy.
Sources
- Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 188. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 108. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Variations (Alignment): The MToF variant is Lawful Evil while the MotM version is any alignment. ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 4.0 4.1
- Variation (Duergar Resilience): The MToF variant includes illusions, but does not include poisoned condition. ↑ 5.0 5.1
- Variation (Mind-Poison Dagger): The MotM variant does less psychic damage while reduced. ↑
- Variation (Reduce): The MToF variant of this feature is an action, while the MotM version is a bonus action. ↑
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