5e:Duergar Mind Master: Difference between revisions

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(updated for Monsters of the Multiverse)
m (Habitat)
 
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|subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.-->
|subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.-->
|align=Any Alignment <!--Lawful Good, Chaotic Evil-->
|align=Any Alignment <!--Lawful Good, Chaotic Evil-->
|ac=17 <!--armor class-->
|ac=14 <!--armor class-->
|acfluff=natural armor <!--reason if given-->
|acfluff=leather armor <!--reason if given-->
|hp=39 <!--number of hit points-->
|hp=39 <!--number of hit points-->
|hd=6d8+12 <!--10d8, 4d12, etc.-->
|hd=6d8+12 <!--10d8, 4d12, etc.-->
Line 32: Line 32:
|perception=12 <!--Passive Perception bonus; +5-->
|perception=12 <!--Passive Perception bonus; +5-->
|languages={{5elang|Dwarvish}}, {{5elang|Undercommon}}
|languages={{5elang|Dwarvish}}, {{5elang|Undercommon}}
|habitat=Mountain, Underdark
|cr=2 <!--Challenge Rating-->
|cr=2 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->

Latest revision as of 18:15, 23 December 2023

5e Pointer  + 
Varied
MToF, MotM
A pointer is a short summary that points to published material.

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Duergar Mind Master (Pointer) [1] [2] [3]
Medium Humanoid  (Dwarves, Duergar), Any Alignment
Armor Class: 14 (leather armor)
Hit Points: 39 (6d8+12)
Speed: 25 ft.
Str Dex Con Int Wis Cha
11 (+0) 17 (+3) 14 (+2) 15 (+2) 10 (+0) 12 (+1)
Saving Throws: Wis +2
Skills: Perception +2, Stealth +5
Damage Resistances: poison
Senses: Darkvision 120 ft., passive perception 12
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang
Habitat: Mountain, Underdark
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Duergar Resilience. [4] The duergar has advantage on saving throws against poison, spells, and illusions[5], as well as to resist the charmed, paralyzed, and poisoned[5].

Sunlight Sensitivity. [4] While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. 

Actions

Multiattack.

Mind-Poison Dagger. Melee Weapon Attack [6]

Invisibility (Recharges 4-6).

Mind Mastery.

Bonus Actions

Reduce (Recharges after a Short or Long Rest). [7]

Unofficial Description: Duergar spy.


Sources

  1. Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 188. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 108. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. Variations (Alignment): The MToF variant is Lawful Evil while the MotM version is any alignment.
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 4.0 4.1
  5. Variation (Duergar Resilience): The MToF variant includes illusions, but does not include poisoned condition. 5.0 5.1
  6. Variation (Mind-Poison Dagger): The MotM variant does less psychic damage while reduced.
  7. Variation (Reduce): The MToF variant of this feature is an action, while the MotM version is a bonus action.

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