5e:Samurai: Difference between revisions

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* A [[deprecated]] version of this subclass was published in {{pub|UA Fighter}}.
:* A [[deprecated]] version of this subclass was published in {{pub|UA Fighter}}.


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{{5e Footer|Fighter|Fair Use}}
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Latest revision as of 12:00, 5 August 2020

5e Pointer  + 
Xanathar's Guide to Everything
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

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Samurai is a Martial Archetype of the Fighter class described in Xanathar's Guide to Everything.


Features:

Bonus Proficiency
Fighting Spirit
Elegant Courtier
Tireless Spirit
Rapid Strike
Strength before Death

Unofficial Description: These fighters embody an unbreakable fighting spirit.

Rule Tip: Temporary Hit Point's Don't Stack: [1] [2] [3] [4]
If you have temporary hit points and receive more of them, you don’t add them together, unless a rule says you can. Instead, you decide which temporary hit points to keep. For more information on temporary hit points, see chapter 9 of the Player's Handbook (5e).

Sources and Notes

  1. James Wyatt, et. al.. Guildmasters' Guide to Ravnica (5e 2014) (2018-11-20). Wizards of the Coast. ISBN 978-0786966592. p. 27.
  2. Ben Petrisor, et. al.. UA 2020 Subclasses Part 1 (5e 2014) (2020-01-14). Wizards of the Coast.
  3. Ben Petrisor, et. al.. UA 2020 Subclasses Part 3 (5e 2014) (2020-02-24). Wizards of the Coast.
  4. Wizards RPG Team. Player's Handbook (5e) (5e 2014) (2014-08-19). Wizards of the Coast. ISBN 9780786965601. p. 198. (different wording)

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