5e:Duergar Mind Master: Difference between revisions
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<div class="bctop">{{backto|{{5ed|Duergar}}}}</div> | <div class="bctop">{{backto|{{5ed|Duergar}}}}</div> | ||
<div class="notice"></div> | <div class="notice"></div> | ||
<div class="badge">{{5epointer| | <div class="badge">{{5epointer|Varied|sources=MToF, MotM}}</div> | ||
<div class="gi-main"> | <div class="gi-main"> | ||
{{5e Monster | {{5e Monster | ||
|name=Duergar Mind Master <!--Creature Name--> | |name=Duergar Mind Master <!--Creature Name--> | ||
|sorttext= | |sorttext= | ||
|refs=<ref name="mtof.188189">{{Cite Pub|Mordenkainen's Tome of Foes|pages=188}} Licensed: © Wizards of the Coast ( | |refs=<ref name="mtof.188189">{{Cite Pub|Mordenkainen's Tome of Foes|pages=188}} Licensed: © Wizards of the Coast {{fairuc}}.</ref> <ref name="motm.108">{{Cite Pub|Monsters of the Multiverse|pages=108}} Licensed: © Wizards of the Coast {{fairuc}}.</ref> <ref name="vars">Variations (Alignment): The MToF variant is Lawful Evil while the MotM version is any alignment.</ref> | ||
|size=Medium <!--Medium, Large, etc.--> | |size=Medium <!--Medium, Large, etc.--> | ||
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | |type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | ||
|swarm= <!--If swarm, size of individual creature in swarm--> | |swarm= <!--If swarm, size of individual creature in swarm--> | ||
|subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.--> | |subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.--> | ||
|align= | |align=Any Alignment <!--Lawful Good, Chaotic Evil--> | ||
|ac= | |ac=14 <!--armor class--> | ||
|acfluff= | |acfluff=leather armor <!--reason if given--> | ||
|hp=39 <!--number of hit points--> | |hp=39 <!--number of hit points--> | ||
|hd=6d8+12 <!--10d8, 4d12, etc.--> | |hd=6d8+12 <!--10d8, 4d12, etc.--> | ||
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|perception=12 <!--Passive Perception bonus; +5--> | |perception=12 <!--Passive Perception bonus; +5--> | ||
|languages={{5elang|Dwarvish}}, {{5elang|Undercommon}} | |languages={{5elang|Dwarvish}}, {{5elang|Undercommon}} | ||
|habitat=Mountain, Underdark | |||
|cr=2 <!--Challenge Rating--> | |cr=2 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
|pointer=true | |||
|summary=Duergar spy. | |summary=Duergar spy. | ||
|feature1=Duergar Resilience | |feature1=Duergar Resilience | ||
|flimit1= | |flimit1= | ||
|fdesc1={{SRD5trait}} The duergar has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|Poison}}, {{srd5lc|Spell}}s, and {{srd5lc|Illusion}}s, as well as to resist | |fdesc1={{SRD5trait}} The duergar has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|Poison}}, {{srd5lc|Spell}}s, and {{srd5lc|Illusion}}s<ref name="var.dr">Variation (Duergar Resilience): The {{pub|MToF}} variant includes illusions, but does not include poisoned condition.</ref>, as well as to resist the {{srd5lc|Charmed}}, {{srd5lc|Paralyzed}}, and {{srd5lc|Poisoned}}<ref name="var.dr" />. | ||
|feature3=Sunlight Sensitivity | |feature3=Sunlight Sensitivity | ||
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|action2=Mind-Poison Dagger | |action2=Mind-Poison Dagger | ||
|alimit2= | |alimit2= | ||
|adesc2=''{{SRD5|Melee Weapon Attack}}'' | |adesc2=''{{SRD5|Melee Weapon Attack}}'' <ref name="var.mpd">Variation (Mind-Poison Dagger): The {{pub|MotM}} variant does less {{srd5lc|Psychic}} damage while reduced.</ref> | ||
|action3=Invisibility | |action3=Invisibility | ||
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|adesc4= | |adesc4= | ||
| | |baction1=Reduce | ||
| | |blimit1=Recharges after a {{5e Rest|y}} | ||
| | |bdesc1=<ref name="var.reduce">Variation (Reduce): The {{pub|MToF}} variant of this feature is an {{srd5lc|Action}}, while the {{pub|MotM}} version is a {{srd5lc|Bonus Action}}.</ref> | ||
}} | }} | ||
Latest revision as of 18:15, 23 December 2023
Duergar Mind Master (Pointer) [1] [2] [3] | ||||||||||||
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Medium Humanoid (Dwarves, Duergar), Any Alignment | ||||||||||||
Armor Class: 14 (leather armor) | ||||||||||||
Hit Points: 39 (6d8+12) | ||||||||||||
Speed: 25 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Wis +2 | ||||||||||||
Skills: Perception +2, Stealth +5 | ||||||||||||
Damage Resistances: poison | ||||||||||||
Senses: Darkvision 120 ft., passive perception 12 | ||||||||||||
Languages:
| ||||||||||||
Habitat: Mountain, Underdark | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesDuergar Resilience. [4] The duergar has advantage on saving throws against poison, spells, and illusions[5], as well as to resist the charmed, paralyzed, and poisoned[5]. ActionsMultiattack. Bonus Actions |
Unofficial Description: Duergar spy.
Sources
- Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 188. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 108. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Variations (Alignment): The MToF variant is Lawful Evil while the MotM version is any alignment. ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 4.0 4.1
- Variation (Duergar Resilience): The MToF variant includes illusions, but does not include poisoned condition. ↑ 5.0 5.1
- Variation (Mind-Poison Dagger): The MotM variant does less psychic damage while reduced. ↑
- Variation (Reduce): The MToF variant of this feature is an action, while the MotM version is a bonus action. ↑
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