5e:Duergar Mind Master: Difference between revisions

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<div class="bctop">{{backto|{{5ed|Duergar}}}}</div>
<div class="bctop">{{backto|{{5ed|Duergar}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5epointer|Mordenkainen's Tome of Foes}}</div>
<div class="badge">{{5epointer|Varied|sources=MToF, MotM}}</div>
<div class="gi-main">
<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Duergar Mind Master <!--Creature Name-->
|name=Duergar Mind Master <!--Creature Name-->
|sorttext=
|sorttext=
|refs=<ref name="mtof.188189">{{Cite Pub|Mordenkainen's Tome of Foes|pages=188}} Licensed: &copy; Wizards of the Coast (used under 'fair use' clause).</ref>
|refs=<ref name="mtof.188189">{{Cite Pub|Mordenkainen's Tome of Foes|pages=188}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="motm.108">{{Cite Pub|Monsters of the Multiverse|pages=108}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="vars">Variations (Alignment): The MToF variant is Lawful Evil while the MotM version is any alignment.</ref>
|size=Medium <!--Medium, Large, etc.-->
|size=Medium <!--Medium, Large, etc.-->
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.-->
|subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.-->
|align=Lawful Evil <!--Lawful Good, Chaotic Evil-->
|align=Any Alignment <!--Lawful Good, Chaotic Evil-->
|ac=17 <!--armor class-->
|ac=14 <!--armor class-->
|acfluff=natural armor <!--reason if given-->
|acfluff=leather armor <!--reason if given-->
|hp=39 <!--number of hit points-->
|hp=39 <!--number of hit points-->
|hd=6d8+12 <!--10d8, 4d12, etc.-->
|hd=6d8+12 <!--10d8, 4d12, etc.-->
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|perception=12 <!--Passive Perception bonus; +5-->
|perception=12 <!--Passive Perception bonus; +5-->
|languages={{5elang|Dwarvish}}, {{5elang|Undercommon}}
|languages={{5elang|Dwarvish}}, {{5elang|Undercommon}}
|habitat=Mountain, Underdark
|cr=2 <!--Challenge Rating-->
|cr=2 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
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|feature1=Duergar Resilience
|feature1=Duergar Resilience
|flimit1=
|flimit1=
|fdesc1={{SRD5trait}} The duergar has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|Poison}}, {{srd5lc|Spell}}s, and {{srd5lc|Illusion}}s, as well as to resist being {{srd5lc|Charmed}} or {{srd5lc|Paralyzed}}.
|fdesc1={{SRD5trait}} The duergar has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|Poison}}, {{srd5lc|Spell}}s, and {{srd5lc|Illusion}}s<ref name="var.dr">Variation (Duergar Resilience): The {{pub|MToF}} variant includes illusions, but does not include poisoned condition.</ref>, as well as to resist the {{srd5lc|Charmed}}, {{srd5lc|Paralyzed}}, and {{srd5lc|Poisoned}}<ref name="var.dr" />.


|feature3=Sunlight Sensitivity
|feature3=Sunlight Sensitivity
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|action2=Mind-Poison Dagger
|action2=Mind-Poison Dagger
|alimit2=
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}''
|adesc2=''{{SRD5|Melee Weapon Attack}}'' <ref name="var.mpd">Variation (Mind-Poison Dagger): The {{pub|MotM}} variant does less {{srd5lc|Psychic}} damage while reduced.</ref>


|action3=Invisibility
|action3=Invisibility
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|adesc4=
|adesc4=


|action5=Reduce
|baction1=Reduce
|alimit5=Recharges after a {{5e Rest|y}}
|blimit1=Recharges after a {{5e Rest|y}}
|adesc5=
|bdesc1=<ref name="var.reduce">Variation (Reduce): The {{pub|MToF}} variant of this feature is an {{srd5lc|Action}}, while the {{pub|MotM}} version is a {{srd5lc|Bonus Action}}.</ref>
}}
}}



Latest revision as of 18:15, 23 December 2023

5e Pointer  + 
Varied
MToF, MotM
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

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Duergar Mind Master (Pointer) [1] [2] [3]
Medium Humanoid  (Dwarves, Duergar), Any Alignment
Armor Class: 14 (leather armor)
Hit Points: 39 (6d8+12)
Speed: 25 ft.
Str Dex Con Int Wis Cha
11 (+0) 17 (+3) 14 (+2) 15 (+2) 10 (+0) 12 (+1)
Saving Throws: Wis +2
Skills: Perception +2, Stealth +5
Damage Resistances: poison
Senses: Darkvision 120 ft., passive perception 12
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang
Habitat: Mountain, Underdark
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Duergar Resilience. [4] The duergar has advantage on saving throws against poison, spells, and illusions[5], as well as to resist the charmed, paralyzed, and poisoned[5].

Sunlight Sensitivity. [4] While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. 

Actions

Multiattack.

Mind-Poison Dagger. Melee Weapon Attack [6]

Invisibility (Recharges 4-6).

Mind Mastery.

Bonus Actions

Reduce (Recharges after a Short or Long Rest). [7]

Unofficial Description: Duergar spy.


Sources

  1. Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 188. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 108. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. Variations (Alignment): The MToF variant is Lawful Evil while the MotM version is any alignment.
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 4.0 4.1
  5. Variation (Duergar Resilience): The MToF variant includes illusions, but does not include poisoned condition. 5.0 5.1
  6. Variation (Mind-Poison Dagger): The MotM variant does less psychic damage while reduced.
  7. Variation (Reduce): The MToF variant of this feature is an action, while the MotM version is a bonus action.

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