5e:Ki-rin: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
m (Habitat)
No edit summary
 
Line 8: Line 8:
|name=Ki-rin <!--Creature Name-->
|name=Ki-rin <!--Creature Name-->
|sorttext= <!--usually blank. text to sort by-->
|sorttext= <!--usually blank. text to sort by-->
|refs=<ref name="vgtm">{{Cite Pub|Volo's Guide to Monsters|pages=163-164}} Licensed: &copy; Wizards of the Coast.</ref>
|refs=<ref name="vgtm">{{Cite Pub|Volo's Guide to Monsters|pages=163-164}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
|monsterref= <!--name refered to in text-->
|monsterref= <!--name refered to in text-->
|size=Huge <!--Medium, Large, etc.-->
|size=Huge <!--Medium, Large, etc.-->
Line 18: Line 18:
|acfluff= <!--reason if given-->
|acfluff= <!--reason if given-->
|hp=152 <!--number of hit points-->
|hp=152 <!--number of hit points-->
|hd=16d12+48 <!--10d8, 4d12, etc.-->
|hd=
|speed=60 ft., {{srd5lc|Fly}} 120 ft. ({{srd5lc|Hover}})
|speed=60 ft., {{srd5lc|Fly}} 120 ft. ({{srd5lc|Hover}})
|str=21
 
|dex=16
|con=16
|int=19
|wis=20
|cha=20
|saves=  
|saves=  
|skills={{SRD5|Insight}} +9, {{SRD5|Perception}} +9, {{SRD5|Religion}} +8
|skills={{SRD5|Insight}}, {{SRD5|Perception}}, {{SRD5|Religion}}
|damagevulnerabilities=
|damagevulnerabilities=
|damageresistances=
|damageresistances=
Line 43: Line 38:


|feature1=Innate Spellcasting
|feature1=Innate Spellcasting
|flimit1=
|flimit1={{SRD5|Charisma}}
|fdesc1=The ki-rin's innate {{srd5lc|Spellcasting Ability}} is {{SRD5|Charisma}} ({{srd5lc|Spell Save}} {{SRD5|DC}} 17). The ki-rin can innately cast the following spells, requiring no {{srd5lc|Material Component}}s:<br />
|fdesc1=
At will: ''{{srd5lc|Gaseous Form}}, {{srd5lc|Major Image}}'' (6th-level version), ''{{srd5lc|Wind Walk}}''<br />
1/day: ''{{srd5lc|Create Food and Water}}''


|feature2=Legendary Resistance
|feature2=Legendary Resistance
|flimit2=3/day
|flimit2=3/day
|fdesc2=If the ki-rin fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.
|fdesc2={{SRD5trait}} If the ki-rin fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.


|feature3=Magic Resistance
|feature3=Magic Resistance
|flimit3=
|flimit3=
|fdesc3=The ki-rin has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against spells and other magical effects.
|fdesc3={{SRD5trait}} The ki-rin has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against spells and other magical effects.


|feature4=Magic Weapons
|feature4=Magic Weapons
Line 61: Line 54:


|feature5=Spellcasting
|feature5=Spellcasting
|flimit5=
|flimit5={{SRD5|Wisdom}}, {{SRD5|Cleric}}
|fdesc5=The ki-rin is a 18th-level spellcaster. Its {{srd5lc|Spellcasting Ability}} is {{SRD5|Wisdom}} (spell save DC 17, +9 to hit with {{srd5lc|Spell Attack}}s). It has the following {{srd5lc|Cleric Spell}}s prepared:<br />
|fdesc5
{{SRD5|Cantrip}}s (at will): {{5e Spell Line|Light, Mending, Sacred Flame, Spare the Dying, Thaumaturgy}}<br />
1st level (4 {{SRD5|Spell Slot|slot}}s): {{5e Spell Line|Command, Cure Wounds, Detect Evil and Good, Protection from Evil and Good, Sanctuary}}<br />
2nd level (3 slots): {{5e Spell Line|Calm Emotions, Lesser Restoration, Silence}}<br />
3rd level (3 slots): {{5e Spell Line|Dispel Magic, Remove Curse, Sending}}<br />
4th level (3 slots): {{5e Spell Line|Banishment, Freedom of Movement, Guardian of Faith}}<br />
5th level (3 slots): {{5e Spell Line|Greater Restoration, Mass Cure Wounds, Scrying}}<br />
6th level (1 slot): ''{{srd5lc|Heroes' Feast}}, {{srd5lc|True Seeing}}''<br />
7th level (1 slot): ''{{srd5lc|Etherealness}}, {{srd5lc|Plane Shift}}''<br />
8th level (1 slot): ''{{srd5lc|Control Weather}}''<br />
9th level (1 slot): ''{{srd5lc|True Resurrection}}''


|action1=Multiattack
|action1=Multiattack
|alimit1=
|alimit1=
|adesc1=The ki-rin makes three attacks: two with its hooves and one with its horn
|adesc1=


|action2=Hoof
|action2=Hoof
|alimit2=
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +9 to hit, {{srd5lc|Reach}} 15 ft., one {{srd5lc|Target}}. ''Hit:'' 10 (2d4+5) {{srd5lc|Bludgeoning}} damage.
|adesc2=''{{SRD5|Melee Weapon Attack}}''


|action3=Horn
|action3=Horn
|alimit3=
|alimit3=
|adesc3=''Melee Weapon Attack:'' +9 to hit, reach 5ft., one target. ''Hit:'' 14 (2d8+5) {{srd5lc|Piercing}} damage.
|adesc3=''Melee Weapon Attack:''


|legend1=Detect<!--legendary actions up to 5-->
|legend1=Detect<!--legendary actions up to 5-->
|lgdlimit1=
|lgdlimit1=
|lgddesc1=The ki-rin makes a Wisdom ({{SRD5|Perception}}) {{srd5lc|Check}} or a Wisdom ({{SRD5|Insight}}) check.
|lgddesc1=


|legend2=Smite
|legend2=Smite
|lgdlimit2=
|lgdlimit2=
|lgddesc2=The ki-rin makes a hoof attack or casts ''sacred flame''.
|lgddesc2=


|legend3=Move
|legend3=Move
|lgdlimit3=
|lgdlimit3=
|lgddesc3=The ki-rin moves up to {{srd5lc|Half}} its {{srd5lc|Speed}} without provoking {{srd5lc|Opportunity Attack}}s.
|lgddesc3=
}}
}}



Latest revision as of 09:55, 31 December 2023

5e Pointer  + 
Volo's Guide to Monsters
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Ki-rin
Qing dynasty qilin bronze sculpture located at the New Imperial Summer Palace.
Picture by Leonard G.
CC-SA
Unofficial Image
Ki-rin (Pointer) [1]
Huge Celestial , Lawful Good
Armor Class: 20
Hit Points: 152
Speed: 60 ft., fly 120 ft. (hover)
Str Dex Con Int Wis Cha
Skills: Insight, Perception, Religion
Damage Immunity: poison
Condition Immune: poisoned
Senses: blindsight 30 ft., darkvision 120 ft., passive perception 19
Languages: all, telepathy 120 ft.
Habitat: Coastal, Desert, Grassland, Mountain
Plane: Upper Plane
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4

Features

Innate Spellcasting (Charisma).

Legendary Resistance (3/day). [2] If the ki-rin fails a saving throw, it can choose to succeed instead.

Magic Resistance. [2] The ki-rin has advantage on saving throws against spells and other magical effects.

Magic Weapons. The ki-rin's weapon attacks are magical.

Spellcasting (Wisdom, Cleric).

Actions

Multiattack.

Hoof. Melee Weapon Attack

Horn. Melee Weapon Attack:

Legendary Actions

The celestial can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The celestial regains spent legendary actions at the start of its turn.

Detect.

Smite.

Move.

Unofficial Description: Ki-rin have Chinese dragon like heads with beards and antlers. Their bodies are like a horse or deer, but have cloven hooves. They are often gold, but may be any bright color.


Ki-rin's Lair

Ki-rin lair in tall mountain aeries or isolated temples located in such heights.

Lair Actions

When fighting inside its lair, an ki-rin can use lair actions. On initiative count 20 (losing initiative ties), the celestial takes a lair action to cause one of the following effects; the celestial can’t use the same effect two rounds in a row:

  • Conjure Objects
  • Pure flowing water
  • Healthy animals, plants, and good creatures
  • Protection from Curses, diseases, and poisons
  • Control Weather
  • Feather Fall

When the ki-rin dies, all these effects disappear immediately, although the invigorating effect on flora and fauna remains for 3 years.

Sources and Notes

  1. Mike Mearls, et. al.. Volo's Guide to Monsters (5e 2014) (2016-11-15). Wizards of the Coast. p. 163-164. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1

Back to Main PageDnD5x5e (2014)MonsterCelestial
Copyrighted - Fair Use

This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.



Monster data +

Ki-rin (Sort Text: Ki-rin 5e, Size: Huge, Type: Celestial, Alignment: Lawful Good, HP: 152, CR: 12, Features: Innate Spellcasting Legendary Resistance Magic Resistance Magic Weapons Spellcasting Multiattack Hoof Horn, Legendary: Yes, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Volo's Guide to Monsters)